Closed AAUCrisp closed 3 months ago
I need to do some testing, it's possible the recent introduction of dedicated render-resolution settings in game might have changed how the client-window reacts to being moved/resized by external tools. I have received a few reports of weird resizing behavior.
This behavior is not intended. On first launch, the tool merely checks the current client-window resolution and whether it's compatible. It really should do any resizing by itself.
For the time being, you can edit ini\config.ini
in notepad and add/edit these lines under [settings]
:
custom-width=5120
custom-resolution=1440
My tool has a toggle in the general
section of the settings menu to take black bars in Super-UltraWide mode into account and offset overlays accordingly. You have to make sure this toggle is enabled once everything else is running correctly.
Update As I couldn't see the option for "Client has black bars on the side", I tried setting the vertical resolution in the UI to a different one, and return it to 1440...
It then.... did things... and now the "black bar option" is there, and my game does not act weird when booting it (or Lailloken UI)
Never even godt around to adding the resolution in the config.ini.
Maybe that'll help your troubleshooting :) Guess it's some sort of check that maybe should happen, so it's properly "resets" screen-settings when people upgrade their monitors (last league I played, I was on a "normal" 2560x1440
Even if my issue hadn't been fixed already... thank you for an amazing tool 😋
Okay, now that makes sense. You should have mentioned that you're not a first-time user and that you've switched monitors.
Your issue is caused by an oversight that I'm going to fix for the next release: The tool is applying the last-known working resolution at startup, even in windowed fullscreen. I will change it so it only applies the vertical resolution, not both.
When I start Lailloken UI while playing PoE, or if it's already running when I boot up PoE, my game window gets changed.
PoE generally does not support Super Ultrawide... The 5120x1440 resolution is there as an option, but it just adds black bars at the sides (they've said it's because of server limitations on game logic too far away from the player. Not that this matters anyway... I still use the 5120x1440 resolution.
But... when Lailloken is started, the game window changes into 16:9 format (and resolution) and without black bars, making it into a Borderless Windowed mode instead of the Fullscreen Windowed that the game officially supports... meaning that my desktop i visible besides the game window.
It's a nice enough option to have I guess... but since I'm on an OLED, I'd prefer not having static desktop things more than I need to.
Not to mention... it's not even keeping my chosen resolution, it goes the usual 16:9 1440p resolution.
To fix the problem and get it back to the right window-mode and resolution, I literally just have to choose a different window mode (usually take Windowed) and tell it to Revert when it asks if I wanna keep my change. So it knows what it's supposed to be, it's just... acting weird.
As far from everyone has a Super Ultrawide, I'd be glad to run tests for you, if needed.