Open JoueurSansFromage opened 3 weeks ago
There's a Viewable By setting in the counter's options, which you can use to hide counters from players. It's an all-or-nothing setting.
The keys for counters can also be changed if you want consistency across actors counters.
There may also be better solutions out there for tracking 22 separate reputations as I can imagine it'll be a bit cumbersome doing it with counters.
Can I change the key_attribute on a custom counter on a sheet? It doesnt seem to work.
Maybe we could "see the Global counters" on the personnal sheet, and check "visible" or not? I don't know how much work that would take.
Describe your idea I run a open table game with over 30 players. I would like to track reputation from their character towards different organisation using the counters. However, if I make all my 22 organisation in "Global Counters", all players have the 22 organisations on their sheet which leads to clutter and metagaming.
If I create a custom counter on one character sheet, if an other character gets into the same organisation I can create an other custom counter of course with the same name. But they end up being two different counters sharing the same name. (especially regarding their attribute key which I'm using for scripts)
Being able to make them not visible on a character sheet would make it way easier for me (and hopefully to other people as well!)
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