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Latent-Arcana
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project-dungeon
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Make a Build for Thursday (9/13)
#68
ClarkStraws
opened
1 day ago
0
Test and Refactor Combat Code if Needed
#67
ClarkStraws
opened
1 day ago
0
Change treasure chest sprite if it is empty/full
#66
LatentArtisan
opened
1 day ago
0
Iconography 16 Bit
#65
SpicySoju2k20
opened
1 day ago
0
Bug Fix: side wall placement rule (super rare to spawn on a wall)
#64
LatentArtisan
opened
4 days ago
0
Bug Fix: Make Pause UI Come Up In Front Of Other Menus
#63
ClarkStraws
opened
6 days ago
0
Character Movement - flip character sprite left/right. Maybe add directional indicator sprite?
#62
LatentArtisan
closed
1 day ago
0
Test controller navigation in menus
#61
LatentArtisan
opened
1 week ago
0
Add audio to UI and between scene loads
#60
LatentArtisan
opened
1 week ago
0
New Request
#59
LatentArchitect
opened
1 week ago
0
Sprite - Corpse (Including Variants)
#58
LatentArchitect
closed
1 week ago
1
Meta UI - Assets & Design
#57
LatentArchitect
opened
1 week ago
0
In-Game UI - Assets & Design
#55
LatentArchitect
opened
1 week ago
1
Tile Set - 16 Bit Update
#54
LatentArchitect
closed
6 days ago
0
Object and Enemy Sprite - 16 Bit Update
#53
SpicySoju2k20
closed
6 days ago
3
Add game credits
#52
LatentArtisan
opened
1 week ago
0
Portals - Add objects and text to take character to the next level
#51
LatentArtisan
opened
1 week ago
0
Inventory Equip UI
#50
LatentArtisan
opened
1 week ago
1
Add Enemy Corpse/Body System for Containers
#49
ClarkStraws
closed
1 week ago
0
Map Markers - Delete any markers that fall outside of room bounds
#48
LatentArtisan
opened
1 week ago
0
Add third channel to audio mixer and settings (ambient)
#47
LatentArtisan
closed
1 week ago
0
Tools and Debugging - Create a UI Testing Scene for inventory items
#46
LatentArtisan
closed
1 week ago
0
Remove ability to open map while in inventory screen
#45
ClarkStraws
opened
2 weeks ago
0
Bug Fix: Enemies Spawning On Top of Objects
#44
ClarkStraws
opened
2 weeks ago
1
Make audio short fade out and in
#43
LatentArtisan
closed
1 week ago
1
Color Palette - Main
#42
LatentArchitect
closed
6 days ago
0
Poison Mist
#41
LatentArchitect
opened
2 weeks ago
0
The Berserk's Armor
#40
LatentArchitect
opened
2 weeks ago
1
User Interface Sound Effects
#39
SpicySoju2k20
opened
3 weeks ago
0
Interaction Sound Effects
#38
SpicySoju2k20
opened
3 weeks ago
1
Combat Sound Effects
#37
SpicySoju2k20
opened
3 weeks ago
1
Ambient Soundtracks
#36
SpicySoju2k20
opened
3 weeks ago
0
Background Sounds
#35
SpicySoju2k20
opened
3 weeks ago
0
Color Palette
#34
LatentArchitect
opened
3 weeks ago
1
Test Alternative Backgrounds
#33
LatentArchitect
opened
3 weeks ago
0
Update Map-View tilemap in Unity
#32
LatentArchitect
closed
3 weeks ago
3
Notes on Pixel Art
#31
LatentArchitect
opened
3 weeks ago
4
Enemy Sprite Touch-Up
#30
SpicySoju2k20
closed
1 week ago
1
Enemy Sprite Variants
#29
SpicySoju2k20
opened
3 weeks ago
0
Item Sprite Variants
#28
SpicySoju2k20
opened
3 weeks ago
0
Item Sprite Touch-Up
#27
SpicySoju2k20
closed
1 week ago
3
Object Sprite Variants
#26
ClarkStraws
opened
3 weeks ago
0
Object Sprite Touch-Up
#25
ClarkStraws
closed
2 weeks ago
1
Bug Fix: Wide Debris Found to Block Hall On Right Side of Room
#24
ClarkStraws
closed
3 weeks ago
0
Set Up MFA On Azure Tenant
#23
ClarkStraws
closed
3 weeks ago
0
Design Choice: Items, Objects, and Dungeon Narrator
#22
ClarkStraws
closed
1 day ago
1
Revisit Combat Code
#21
ClarkStraws
closed
1 day ago
0
Sort Out Damage and Death for Player and Enemy
#20
ClarkStraws
closed
1 day ago
0
Discuss Roadmap and Work Planning
#19
ClarkStraws
closed
2 weeks ago
0
Make UI Tasks
#18
ClarkStraws
closed
2 weeks ago
0
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