Open ArsenShnurkov opened 10 years ago
thank you, this version is still depend on some Win32 API function. I will make it more platform independent in future iteration :)
you closed the bug - now everything should work?
I just read your comment today, It still not work on Mono. Thank you :)
Why it doesn't work?
there is pure C# library for font rendering - https://github.com/vidstige/NRasterizer
so there is no reasons to be nonportable...
@ArsenShnurkov, Even this still can't run on other platform yet :( today, I want to say thank you for your advice about NRasterizer, and I want to notify you that " I have port it to a PixelFarm version" :)
If you are interested -> https://github.com/LayoutFarm/Typography
any progress with linux platform?
no :(
This is a snap shot of the HtmlRenderer that runs on GLFW+GLES2+OpenTK, no WinForms and no GDI+.
pic 1: 'neutral' branch
This example is different from the GLES2 example on the readme page. The old one in readme page still need some WinForm supports, but the new one dose not.
Plan=>
It should not be a long time :)
In short, essential dll dependencies are
That's nice to have this list, but I still need more detailed instructions on how to build all this thing. I asked my (first) questions in gitter.
yes, more detail will coming soon
This is a snap shot of the HtmlRenderer that runs on .netcore2, 64 bits , GLFW+GLES2+OpenTK, no WinForms and no GDI+.
pic2 : HtmlRenderer on .netcore2, GLFW+GLES2+OpenTK
The initial problems with the case of filenames https://htmlrenderer.codeplex.com/workitem/9045 was fixed, but
There are more incomplete features: https://github.com/prepare/HTML-Renderer/issues/9