Closed Cade417 closed 2 days ago
Current 1.0.1.0 Alpha version has this added to it to allow the user to define a game path via the FS25 Modding Extension
add-on preferences, which is then saved, and pushed when a new project is started to the exporter to fill in the game directory path, along with the shaders path.
One big issue with the current state of the Giants Exporter v10 for Blender is everytime you open a new project, you have to set the game paths. While this doesn't take a whole lot of time, it is annoying.