Lazy-E-Modding / FS25ModdingExtension

This blender script adds the ability to get the color value from the custom i3D format, and create a color node to be able to use it to help color materials.
GNU General Public License v3.0
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Define a Game Directory Path #3

Closed Cade417 closed 2 days ago

Cade417 commented 4 days ago

One big issue with the current state of the Giants Exporter v10 for Blender is everytime you open a new project, you have to set the game paths. While this doesn't take a whole lot of time, it is annoying.

Cade417 commented 4 days ago

Current 1.0.1.0 Alpha version has this added to it to allow the user to define a game path via the FS25 Modding Extension add-on preferences, which is then saved, and pushed when a new project is started to the exporter to fill in the game directory path, along with the shaders path.

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