Multi-project is using https://github.com/neoforged/ModDevGradle instead of Fabric's Loom now.
Dropped Forge support in favor of NeoForge.
Sodium is now supports NeoForge, so that has been switched over from Rubidium. Unfortunately, Embedium is now incompatible class-path wise so if you want to add that support again, it'd have to be done separately from sodium now.
Game runs, but non-water fluidlogged blocks don't render the fluid and flowing water rendering inside fluidlogged blocks is broken. I am not familiar enough with what you did, or with what Sodium is doing to know how to fix this.
I'm pretty sure I broke your release github actions... sorry
Multi-project is using https://github.com/neoforged/ModDevGradle instead of Fabric's Loom now. Dropped Forge support in favor of NeoForge. Sodium is now supports NeoForge, so that has been switched over from Rubidium. Unfortunately, Embedium is now incompatible class-path wise so if you want to add that support again, it'd have to be done separately from sodium now.
Game runs, but non-water fluidlogged blocks don't render the fluid and flowing water rendering inside fluidlogged blocks is broken. I am not familiar enough with what you did, or with what Sodium is doing to know how to fix this.
I'm pretty sure I broke your release github actions... sorry