e.g. I make an effect that draws around a mega tree, I would then like to be able to shift those pixels of that effect up and down the tree to the beat or other timing marks. E.g. make them Jump jump jump up and down without having to do every frame different than the last.
Perhaps with a move effects at the strand or layer type level could do it manually Draw once, next cell move them down a notch, next cell move them again.
Or bring an effect over it's time into the matrix animator where yo could use the frames to do this, group frames so you don't have to draw it 40 times a second, e.g. I can group 80 frames with like a frame repeat number of times, then draw the jump, repeat 40 times, then draw the back down. 3 matrix frames with 3 repeats.
e.g. I make an effect that draws around a mega tree, I would then like to be able to shift those pixels of that effect up and down the tree to the beat or other timing marks. E.g. make them Jump jump jump up and down without having to do every frame different than the last.
Perhaps with a move effects at the strand or layer type level could do it manually Draw once, next cell move them down a notch, next cell move them again.
Or bring an effect over it's time into the matrix animator where yo could use the frames to do this, group frames so you don't have to draw it 40 times a second, e.g. I can group 80 frames with like a frame repeat number of times, then draw the jump, repeat 40 times, then draw the back down. 3 matrix frames with 3 repeats.