the ini file is either loaded by the app dir or from USB0 when the app is booted
INI Key | Description |
---|---|
Dumper_option |
0 = ALL 1 = BASE Game only 2 = Patch only |
Sort_By |
-1 is NA 0 = Alpha order by TID 1 = Alpha order by App Name |
Sort_Cat |
Sort category |
cover_message |
Shows cover message on app startup |
MP3_Path |
FS Path to a folder of MP3s or a single MP3 to play on loop |
Dumper_Path |
Dump path |
TTF_Font |
TTF Font the store will try to use (embedded font on fail) |
Show_Buttons |
Shows IF buttons on the screen |
Enable_Theme |
ONLY Active if you have a theme enabled |
Image_path |
background PNG image |
Reflections |
Enables cover reflections in IF |
Home_Redirection |
Enables the Home Menu Redirect |
Daemon_on_start |
Disables the Daemon from auto connecting with the app |
Image_path |
Background Image |
Show_install_prog |
Enables the Store PKG/APP install Progress |
Fuse_IP |
PC NFS Share in format nfs://IP/share_name |
[Settings]
Dumper_option=0
Sort_By=-1
Sort_Cat=0
cover_message=1
MP3_Path=/mnt/usb0/music
Dumper_Path=/mnt/usb0
TTF_Font=/mnt/usb0/myfont.ttf
Show_Buttons=1
Enable_Theme=1
Image_path=/mnt/usb0/pic.png
Reflections=1
Home_Redirection=1
Daemon_on_start=0
Show_install_prog=1
Fuse_IP=nfs://192.1.2.3/nfs_share
the NFS formatted string can be entered in the app using the in-app keyboard or set in the settings.ini file
nfs://PC_IP/share_name
or if your share name is /
PC_IP
/user/app/ITEM00001/logs/itemzflow_app.log
The itemz daemon is installed when you open the app for the first time at /system/vsh/app/ITEM00002
it gets updated ONLY by Itemzflow
The daemon folder is ONLY for internal use by the Itemzflow devs it is hash checked by the loader to ensure the daemon is always up to date with the PKG
/user/app/ITEM00001/logs/if_dumper.log
/user/app/ITEM00001/logs/if_dumper.log
in our discord belowFilename | Description |
---|---|
btn_o.png |
O Button (67x68) |
btn_x.png |
X Button (67x68) |
btn_tri.png |
Triangle Button (67x68) |
btn_sq.png |
square Button (67x68) |
btn_r1.png |
R1 Button (309x152) |
btn_l1.png |
L1 Button (120x59) |
btn_l2.png |
L2 Button (120x105) |
btn_options.png |
Options Button (145x84) |
btn_up.png |
D-Pad Up Button (32x32) |
btn_down.png |
D-Pad Down Button (32x32) |
btn_left.png |
D-Pad Left Button (32x32) |
btn_right.png |
D-Pad Right Button (32x32) |
font.ttf |
Theme Font |
background.png |
Background Image |
shader.bin |
PS4 GLES Compiled Shader |
theme.ini |
Theme Info |
INI Key | Description |
---|---|
Name | Theme Name |
Author | Who Made it |
Date | Date it was made on |
Version | Theme Version Number |
Image | 1 if your Theme has a background image, 0 if not |
Font | 1 = Theme has font.ttf 0 = It doesnt |
Shader | 1 = Has Shader bin 0 = It doesnt |
[THEME]
Name=Example Theme
Author=Example Author
Date=10/16/2022
Version=1.00
Image=1
Font=1
Shader=0
Service | PS4 Path |
---|---|
Itemzflow main app | /user/app/ITEM00001/logs/itemzflow_app.log |
Dumper | /user/app/ITEM00001/logs/if_dumper.log |
Itemz Loader | /user/app/ITEM00001/logs/loader.log |
Itemz Daemon | /data/itemzflow_daemon/daemon.log |
libfuse | /data/itemzflow_daemon/libfuse.log |
Service | USB Path |
---|---|
Itemzflow main app | /mnt/usb<USB_NUMBER>/itemzflow/crash.log |
Dumper | /mnt/usb<USB_NUMBER>/itemzflow/dumper.log |
Itemz Loader | /mnt/usb<USB_NUMBER>/itemzflow/loader.log |
Itemz Daemon | /mnt/usb<USB_NUMBER>/itemzflow/daemon.log |
Invite: https://discord.gg/GvzDdx9GTc
Custom Game Patches for PlayStation 4 Games.
.xml
supportFTP
to upload patch files to:
/user/data/GoldHEN/patches/xml/
(TitleID).{format}
CUSA00001.xml
CUSA03694.xml
type |
Info | Value (example) |
---|---|---|
byte |
Hex, 1 byte | "0x00" |
bytes16 |
Hex, 2 bytes | "0x0000" |
bytes32 |
Hex, 4 bytes | "0x00000000" |
bytes64 |
Hex, 8 bytes | "0x0000000000000000" |
bytes |
Hex, any size (no spaces) | "####" |
float32 |
Float, single | "1.0" |
float64 |
Float, double | "1.0" |
utf8 |
String, UTF-8* | "string" |
utf16 |
String, UTF-16* | "string" |
<?xml version="1.0" encoding="utf-8"?>
<Patch>
<!--
This will not be used by the plugin parser.
It is only used for generating the files for distribution.
-->
<TitleID>
<ID>EXAMPLE01</ID>
<ID>EXAMPLE02</ID>
</TitleID>
<Metadata Title="Example Game Title"
Name="Example Name"
Note="Example Note"
Author="Example Author"
PatchVer="1.0"
AppVer="00.34"
AppElf="eboot.bin">
<PatchList>
<!-- This is a code comment, improves code readability. -->
<!-- Code comment at end of line is also supported. -->
<Line Type="bytes" Address="0x00000000" Value="0102030405060708"/>
<Line Type="utf8" Address="0x00000000" Value="Hello World\x00"/>
</PatchList>
</Metadata>
</Patch>
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