Llama3013 / vsmod-Alchemy

A vintage story mod that adds potions that enhance the player.
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1.17rc4 - Crash when right clicking with a flask in a barrel with healing oil #10

Open Zaldaryon opened 2 years ago

Zaldaryon commented 2 years ago

Game Version: v1.17.0-rc.4 (Unstable)
Loaded Mods: backpackpackplus@1.0.3, bettercrates@1.4.2, buzzwords@1.1.0, chiseltools@1.5.4-pre.1, FindResin-texturepack@1.1.0, guicompositesettingsex@1.0.1, midnight-texturepackNS@1.1.0, nooffhandhunger@1.0.0, notradermoneylimit@1.0.0, SustainableForestry@1.0.0, visibleore@1.0.1, game@1.17.0-rc.4, zoombuttonreborn@1.3.0, alchemy@1.6.4, betterdoors@1.0.0, carrycapacity@0.6.5, deathwaypoints@1.0.3, farmlanddropssoil@1.4.0, medievalexpansion@3.7.1, prospectorinfo@3.2.0, resinlightsbymad@1.0.1, stepup@1.2.0, stonequarry@2.0.0-pre.5, toggly@3.0, translocatorlocator@1.0.2, useplanksinpitkiln@1.0.0, creative@1.17.0-rc.4, survival@1.17.0-rc.4, worldconfiggui@1.0.0, accessibilitytweaks@2.3.1, campaigncartographer@2.2.2, bricklayers@1.0.0-pre.3, carryablelogwithresin@1.0.0, ferrospear@1.0.1, moremolds@1.2.0
07/08/2022 17:26:12: Critical error occurred
System.MissingMethodException: Método não encontrado: 'Void Vintagestory.API.Client.ITesselatorAPI.TesselateShape(System.String, Vintagestory.API.Common.Shape, Vintagestory.API.Client.MeshData ByRef, Vintagestory.API.Client.ITexPositionSource, Vintagestory.API.MathTools.Vec3f, Int32, Byte, Byte, System.Nullable`1<Int32>, System.String[])'.
   em Alchemy.BlockPotionFlask.GenMesh(ICoreClientAPI capi, ItemStack contentStack, BlockPos forBlockPos)
   em Alchemy.BlockPotionFlask.OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ItemRenderInfo& renderinfo)
   em Vintagestory.Client.NoObf.InventoryItemRenderer.GetItemStackRenderInfo(ClientMain game, ItemSlot inSlot, EnumItemRenderTarget target, Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Render\InventoryItemRenderer.cs:linha 385
   em Vintagestory.Client.NoObf.SystemRenderHeldItem.RenderFpHandItem(ItemSlot inSlot, Boolean left, Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\Render\RenderHeldItem.cs:linha 230
   em Vintagestory.Client.NoObf.SystemRenderHeldItem.OnRender3dOpaque(Single deltaTime) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Systems\Render\RenderHeldItem.cs:linha 165
   em Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\Util\ClientEventManager.cs:linha 199
   em Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientMain.cs:linha 1176
   em Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientMain.cs:linha 1104
   em Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:linha 125
   em Vintagestory.Client.ScreenManager.Render(Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ScreenManager.cs:linha 666
   em Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ScreenManager.cs:linha 610
   em Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\GameWindow.cs:linha 132
   em System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   em OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) na C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:linha 479
   em OpenTK.GameWindow.DispatchRenderFrame() na C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:linha 454
   em OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) na C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:linha 375
   em Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
   em Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) na C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:linha 87
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Llama3013 commented 2 years ago

Thanks for the report I will look into it, sometime in the next couple of days.