Open haise-chd opened 1 month ago
周回模式,非自律寻敌,道中一场战斗结束后突然就关闭游戏重启了。重启后会退出关卡重进,浪费石油。已发生多次,不明原因。
No response
望修复。
═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ MAIN ═══════════════════════════════════════════════════════════════════════════════════════════════════════════════════════ ════════════════════════════════════════════════════ CAMPAIGN_13_1 ════════════════════════════════════════════════════ 2024-07-19 05:22:34.129 | INFO | CAMPAIGN_13_1 2024-07-19 05:22:34.130 | INFO | Count: 0 2024-07-19 05:22:34.144 | INFO | <<< UI ENSURE >>> 2024-07-19 05:22:34.146 | INFO | UI get current page 2024-07-19 05:22:34.157 | INFO | [UI] page_main 2024-07-19 05:22:34.159 | INFO | Goto page_campaign 2024-07-19 05:22:34.161 | INFO | <<< UI GOTO PAGE_CAMPAIGN >>> 2024-07-19 05:22:34.205 | INFO | Page switch: page_main_white -> page_campaign_menu 2024-07-19 05:22:34.207 | INFO | Click (1177, 553) @ MAIN_GOTO_CAMPAIGN_WHITE 2024-07-19 05:22:35.131 | INFO | Page switch: page_campaign_menu -> page_campaign 2024-07-19 05:22:35.133 | INFO | Click ( 433, 391) @ CAMPAIGN_MENU_GOTO_CAMPAIGN 2024-07-19 05:22:35.420 | INFO | Page arrive: page_campaign 2024-07-19 05:22:35.463 | INFO | [Mode_switch_1] hard 2024-07-19 05:22:35.465 | INFO | <<< UI ENSURE INDEX >>> 2024-07-19 05:22:35.504 | INFO | No stage found. 2024-07-19 05:22:35.773 | INFO | No stage found. 2024-07-19 05:22:36.071 | INFO | No stage found. 2024-07-19 05:22:36.391 | INFO | Loading OCR model: ./bin/cnocr_models/azur_lane 2024-07-19 05:22:36.466 | INFO | [campaign 0.088s] ['13--1', '13--3', '13--2', '13--4'] 2024-07-19 05:22:36.468 | INFO | [Chapter] 13 2024-07-19 05:22:36.469 | INFO | [Stage] 13-1, 13-3, 13-2, 13-4 2024-07-19 05:22:36.471 | INFO | [Index] 13 2024-07-19 05:22:36.513 | INFO | [OCR_OIL 0.025s] 1460 ──────────────────────────────────────────────────────── 13-1 ───────────────────────────────────────────────────────── 2024-07-19 05:22:36.517 | INFO | 13-1 2024-07-19 05:22:36.518 | INFO | Expect emotion reduce: (14, 0) 2024-07-19 05:22:36.532 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:22:36.534 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=150, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 22, 36), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 22, 36) 2024-07-19 05:22:36.541 | INFO | [Emotion fleet_1] 150 2024-07-19 05:22:36.543 | INFO | [Emotion fleet_2] 119 2024-07-19 05:22:36.545 | INFO | <<< ENTER MAP >>> 2024-07-19 05:22:36.591 | INFO | Click ( 181, 283) @ 13-1 2024-07-19 05:22:37.045 | INFO | [Map_clear_percentage] 0.18895348837209303 2024-07-19 05:22:37.333 | INFO | [Map_clear_percentage] 0.7965116279069767 2024-07-19 05:22:37.644 | INFO | [Map_clear_percentage] 0.997093023255814 2024-07-19 05:22:37.646 | INFO | [MAP_CLEAR_ALL_THIS_TIME] False 2024-07-19 05:22:37.647 | INFO | [Map_info] 99%, star_1, star_2, star_3, 100_percent_clear, 3_stars, threat_safe, clear_mode 2024-07-19 05:22:37.648 | INFO | [StopCondition_MapAchievement] non_stop 2024-07-19 05:22:37.650 | INFO | [Fast_Forward] on 2024-07-19 05:22:37.673 | INFO | [Auto_Search] off 2024-07-19 05:22:37.674 | INFO | Click ( 983, 539) @ MAP_PREPARATION 2024-07-19 05:22:38.232 | INFO | Handling 2x book setting, mode=prep. 2024-07-19 05:22:38.247 | INFO | Using fleet: [1, 2, 2] 2024-07-19 05:22:38.311 | INFO | Hard satisfied: Fleet_1: None, Fleet_2: None, Submarine: None 2024-07-19 05:22:38.316 | INFO | Click (1048, 479) @ SUBMARINE_CHOOSE 2024-07-19 05:22:38.538 | INFO | Current selected: [2] 2024-07-19 05:22:38.540 | INFO | Click (1066, 469) @ SUBMARINE_CHOOSE 2024-07-19 05:22:38.839 | INFO | Click (1130, 333) @ FLEET_2_CLEAR 2024-07-19 05:22:39.146 | INFO | Click (1057, 221) @ FLEET_1_CHOOSE 2024-07-19 05:22:39.439 | INFO | Current selected: [1] 2024-07-19 05:22:39.441 | INFO | Click (1049, 230) @ FLEET_1_CHOOSE 2024-07-19 05:22:39.740 | INFO | Click (1061, 339) @ FLEET_2_CHOOSE 2024-07-19 05:22:40.045 | INFO | Current selected: [1] 2024-07-19 05:22:40.047 | INFO | Click (1077, 449) @ FLEET_2_BAR_INDEX_2 2024-07-19 05:22:40.345 | INFO | Click (1023, 604) @ FLEET_PREPARATION 2024-07-19 05:22:45.164 | INFO | Enemy searching appeared. 2024-07-19 05:22:45.267 | INFO | [Fleet_Lock] on 2024-07-19 05:22:45.269 | INFO | <<< MAP INIT >>> 2024-07-19 05:22:45.270 | INFO | Load map_data, has_loop=False, use_loop=True 2024-07-19 05:22:45.272 | INFO | Load spawn_data, has_loop=False, use_loop=True 2024-07-19 05:22:45.273 | INFO | grid_connection: wall=False, portal=False 2024-07-19 05:22:45.275 | INFO | Load mechanism, land_base=False, maze=False, fortress=False, bouncing_enemy=False 2024-07-19 05:22:45.506 | INFO | vanish_point: ( 627, -1729) 2024-07-19 05:22:45.508 | INFO | distant_point: (-2313, -1729) 2024-07-19 05:22:45.540 | INFO | 0.154s _ Horizontal: 7 (7 inner, 2 edge) 2024-07-19 05:22:45.542 | INFO | Edges: /_\ Vertical: 9 (9 inner, 2 edge) 2024-07-19 05:22:45.544 | INFO | [homo_storage] ((8, 6), [(239.942, 95.509), (1142.721, 95.509), (124.6, 639.37), (1296.388, 639.37)]) 2024-07-19 05:22:45.613 | INFO | tile_center: 0.937 (good match) 2024-07-19 05:22:45.627 | INFO | 0.080s _ edge_lines: 3 hori, 2 vert 2024-07-19 05:22:45.629 | INFO | Edges: /_\ homo_loca: ( 19, 83) 2024-07-19 05:22:45.635 | INFO | center_loca: (3, 3) 2024-07-19 05:22:45.637 | INFO | [view.center_offset] [0.53252145 0.30840962] 2024-07-19 05:22:45.638 | INFO | camera_corrected: A1 -> D4 2024-07-19 05:22:45.639 | INFO | Camera: D4 2024-07-19 05:22:45.707 | INFO | 0.066s predict: 47 2024-07-19 05:22:45.708 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:22:45.710 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:22:45.711 | INFO | -- -- 2C -- -- -- 2C -- 2024-07-19 05:22:45.712 | INFO | -- -- -- -- -- -- ss -- 2024-07-19 05:22:45.713 | INFO | -- -- Fl FL -- -- Fl -- 2024-07-19 05:22:45.715 | INFO | -- -- -- -- -- -- -- .. 2024-07-19 05:22:45.716 | INFO | Fleet set to 1 2024-07-19 05:22:45.731 | INFO | Fleet: 1, fleet_current_index: 1 2024-07-19 05:22:45.739 | INFO | [Map_buff] diamond 2024-07-19 05:22:45.740 | INFO | Strategy open 2024-07-19 05:22:45.755 | INFO | Click (1233, 429) @ STRATEGY_OPEN 2024-07-19 05:22:46.192 | INFO | Strategy set: formation=diamond, submarine_view=False, submarine_hunt=False 2024-07-19 05:22:46.245 | INFO | [Formation] diamond 2024-07-19 05:22:46.268 | INFO | [Submarine_view] on 2024-07-19 05:22:46.270 | INFO | Click (1252, 402) @ SUBMARINE_VIEW_ON 2024-07-19 05:22:46.517 | INFO | [Submarine_view] unknown 2024-07-19 05:22:46.808 | INFO | [Submarine_view] off 2024-07-19 05:22:46.902 | INFO | [Submarine_hunt] off 2024-07-19 05:22:46.904 | INFO | Strategy close 2024-07-19 05:22:46.907 | INFO | Click ( 982, 406) @ STRATEGY_OPENED 2024-07-19 05:22:47.109 | INFO | [HP] 98% 98% 98% 98% 98% 98% 2024-07-19 05:22:47.174 | INFO | [LevelOcr 0.060s] [118, 113, 125, 118, 102, 124] 2024-07-19 05:22:47.176 | INFO | [LEVEL] 118, 113, 125, 118, 102, 124 2024-07-19 05:22:47.177 | INFO | Ensure edge in sight. 2024-07-19 05:22:47.179 | INFO | Full scan start, mode=normal 2024-07-19 05:22:47.181 | INFO | [enemy_missing] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:22:47.182 | INFO | [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:22:47.184 | INFO | Focus to: D4 2024-07-19 05:22:47.185 | INFO | Map swipe: (0, 0) 2024-07-19 05:22:47.193 | WARNING | Wrong Prediction. G5 = 'Fl' 2024-07-19 05:22:47.196 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:22:47.197 | INFO | [enemy_may____] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:22:47.198 | INFO | All spawn found, Early stopped. 2024-07-19 05:22:47.200 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:22:47.201 | INFO | [enemy_may____] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:22:47.203 | INFO | A B C D E F G H 2024-07-19 05:22:47.204 | INFO | 1 -- -- -- -- ++ ++ -- -- 2024-07-19 05:22:47.206 | INFO | 2 ++ -- -- -- -- ++ -- -- 2024-07-19 05:22:47.207 | INFO | 3 ++ -- 2C -- -- -- 2C -- 2024-07-19 05:22:47.209 | INFO | 4 -- -- ++ -- -- -- ss -- 2024-07-19 05:22:47.210 | INFO | 5 -- -- Fl FL -- -- ++ -- 2024-07-19 05:22:47.211 | INFO | 6 -- -- -- -- -- -- ++ -- 2024-07-19 05:22:47.212 | INFO | Predict fleet_2 to be C5 2024-07-19 05:22:47.214 | INFO | <<< FIND CURRENT FLEET >>> 2024-07-19 05:22:47.215 | INFO | Fleets: [C5, D5] 2024-07-19 05:22:47.216 | INFO | [Fleet_1: D5] Fleet_2: C5 2024-07-19 05:22:47.217 | INFO | Submarine: G4 2024-07-19 05:22:47.222 | INFO | A B C D E F G H 2024-07-19 05:22:47.224 | INFO | 1 7 6 5 4 9999 9999 9 8 2024-07-19 05:22:47.225 | INFO | 2 9999 5 4 3 4 9999 8 7 2024-07-19 05:22:47.227 | INFO | 3 9999 4 3 2 3 4 5 6 2024-07-19 05:22:47.228 | INFO | 4 4 3 9999 1 2 3 4 5 2024-07-19 05:22:47.229 | INFO | 5 3 2 1 0 1 2 9999 6 2024-07-19 05:22:47.230 | INFO | 6 4 3 2 1 2 3 9999 7 ────────────────────────────────────────────────────── BATTLE_0 ─────────────────────────────────────────────────────── 2024-07-19 05:22:47.232 | INFO | BATTLE_0 2024-07-19 05:22:47.233 | INFO | Using function: battle_0 2024-07-19 05:22:47.235 | INFO | Filter enemy: [C3, G3], preserve=0 2024-07-19 05:22:47.236 | INFO | <<< CLEAR FILTER ENEMY >>> 2024-07-19 05:22:47.237 | INFO | targetEnemyScale:S3_enemy_first 2024-07-19 05:22:47.239 | INFO | Clear enemy: C3 2024-07-19 05:22:47.240 | INFO | [Fleet_1: D5] Fleet_2: C5 2024-07-19 05:22:47.266 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:22:47.268 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=150, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 22, 47), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 22, 47) 2024-07-19 05:22:47.277 | INFO | [Emotion fleet_1] 150 2024-07-19 05:22:47.278 | INFO | [Emotion fleet_2] 119 2024-07-19 05:22:47.280 | INFO | Fleet set to 1 2024-07-19 05:22:47.284 | INFO | Fleet: 1, fleet_current_index: 1 2024-07-19 05:22:47.285 | INFO | In sight: C3 2024-07-19 05:22:47.286 | INFO | Focus to: D3 2024-07-19 05:22:47.288 | INFO | Map swipe: (0, -1) 2024-07-19 05:22:47.292 | INFO | Swipe ( 641, 515) -> ( 645, 586) 2024-07-19 05:22:47.474 | INFO | [prev.center_offset] [0.53252145 0.30840962] 2024-07-19 05:22:47.611 | INFO | tile_center: 0.942 (good match) 2024-07-19 05:22:47.622 | INFO | 0.061s _ edge_lines: 1 hori, 2 vert 2024-07-19 05:22:47.624 | INFO | Edges: / \ homo_loca: ( 23, 56) 2024-07-19 05:22:47.629 | INFO | center_loca: (3, 2) 2024-07-19 05:22:47.631 | INFO | [view.center_offset] [0.50395 0.5012669] 2024-07-19 05:22:47.651 | INFO | Map swipe predict: None (0.019s, no match) 2024-07-19 05:22:47.653 | INFO | Camera: D3 2024-07-19 05:22:47.654 | INFO | Camera: D3 2024-07-19 05:22:47.702 | INFO | 0.047s predict: 39 2024-07-19 05:22:47.704 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:22:47.705 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:22:47.707 | INFO | -- -- 2C -- -- -- 2C -- 2024-07-19 05:22:47.708 | INFO | -- -- -- -- -- -- ss -- 2024-07-19 05:22:47.709 | INFO | -- -- Fl FL -- -- -- .. 2024-07-19 05:22:47.710 | INFO | Map swipe: (0, 0) 2024-07-19 05:22:47.712 | INFO | Global C3 (camera=D3) -> Local C3 (center=D3) 2024-07-19 05:22:47.713 | INFO | Click ( 504, 364) @ C3 2024-07-19 05:22:50.272 | INFO | [Loading] 8% 2024-07-19 05:22:50.274 | INFO | Combat preparation. 2024-07-19 05:22:50.296 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:22:50.298 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=150, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 22, 50), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 22, 50) 2024-07-19 05:22:50.305 | INFO | [Emotion fleet_1] 150 2024-07-19 05:22:50.307 | INFO | [Emotion fleet_2] 119 2024-07-19 05:22:50.313 | INFO | [Loading] 8% 2024-07-19 05:22:50.315 | INFO | Screenshot interval set to 1.0s 2024-07-19 05:22:57.291 | INFO | <<< EMOTION REDUCE >>> 2024-07-19 05:22:57.314 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:22:57.316 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=148, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 22, 57), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 22, 57) 2024-07-19 05:22:57.323 | INFO | [Emotion fleet_1] 148 2024-07-19 05:22:57.325 | INFO | [Emotion fleet_2] 119 2024-07-19 05:22:57.327 | INFO | Combat execute 2024-07-19 05:23:03.285 | INFO | Combat auto check timer reached 2024-07-19 05:23:03.287 | INFO | Submarine call timer reached 2024-07-19 05:23:25.704 | INFO | Click (1019, 656) @ BATTLE_STATUS_S 2024-07-19 05:23:25.756 | INFO | Combat status 2024-07-19 05:23:25.757 | INFO | [expected_end] with_searching 2024-07-19 05:23:25.758 | INFO | Screenshot interval set to 0.3s 2024-07-19 05:23:26.198 | INFO | Click (1032, 661) @ BATTLE_STATUS_S 2024-07-19 05:23:26.335 | INFO | Click (1021, 664) @ GET_ITEMS_1 2024-07-19 05:23:26.943 | INFO | Click (1181, 642) @ EXP_INFO_S 2024-07-19 05:23:27.424 | INFO | Click (1224, 642) @ EXP_INFO_S 2024-07-19 05:23:27.947 | INFO | Click (1200, 642) @ EXP_INFO_S 2024-07-19 05:23:33.326 | INFO | Enemy searching appeared. 2024-07-19 05:23:33.412 | INFO | Combat end. 2024-07-19 05:23:33.418 | INFO | [HP] 95% 98% 98% 98% 98% 96% 2024-07-19 05:23:33.471 | INFO | [LevelOcr 0.050s] [118, 113, 125, 118, 102, 124] 2024-07-19 05:23:33.473 | INFO | [LEVEL] 118, 113, 125, 118, 102, 124 2024-07-19 05:23:33.475 | INFO | Global C3 (camera=D3) -> Local C3 (center=D3) 2024-07-19 05:23:33.718 | INFO | Arrive C3 (is_fleet) 2024-07-19 05:23:33.720 | INFO | Arrive C3 confirm. Result: combat. Expected: combat 2024-07-19 05:23:33.767 | INFO | 0.046s predict: 39 2024-07-19 05:23:33.769 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:23:33.771 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:23:33.772 | INFO | -- -- FL -- -- -- 2C -- 2024-07-19 05:23:33.773 | INFO | -- 3E -- -- -- -- ss -- 2024-07-19 05:23:33.774 | INFO | -- -- Fl -- -- -- -- .. 2024-07-19 05:23:33.779 | INFO | Full scan start, mode=normal 2024-07-19 05:23:33.780 | INFO | [enemy_missing] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:23:33.781 | INFO | [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 1 2024-07-19 05:23:33.782 | INFO | Focus to: D2 2024-07-19 05:23:33.783 | INFO | Map swipe: (0, -1) 2024-07-19 05:23:33.786 | INFO | Swipe ( 886, 277) -> ( 886, 363) 2024-07-19 05:23:33.979 | INFO | [prev.center_offset] [0.50395 0.5012669] 2024-07-19 05:23:34.118 | INFO | tile_center: 0.955 (good match) 2024-07-19 05:23:34.130 | INFO | 0.059s _ edge_lines: 1 hori, 2 vert 2024-07-19 05:23:34.131 | INFO | Edges: / \ homo_loca: ( 25, 50) 2024-07-19 05:23:34.136 | INFO | center_loca: (3, 1) 2024-07-19 05:23:34.137 | INFO | [view.center_offset] [0.48966424 0.54412397] 2024-07-19 05:23:34.154 | INFO | Map swipe predict: (0, -1) (0.015s, current fleet match) 2024-07-19 05:23:34.156 | INFO | Camera: D2 2024-07-19 05:23:34.157 | INFO | Camera: D2 2024-07-19 05:23:34.196 | INFO | 0.037s predict: 31 2024-07-19 05:23:34.197 | INFO | 2C -- -- -- -- -- -- -- 2024-07-19 05:23:34.199 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:23:34.200 | INFO | -- -- FL -- -- -- 2C -- 2024-07-19 05:23:34.202 | INFO | -- 3E -- -- -- -- ss .. 2024-07-19 05:23:34.203 | INFO | Map swipe: (0, 0) 2024-07-19 05:23:34.205 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:23:34.206 | INFO | [enemy_may____] EN: 1, MY: 0, SI: 0, BO: 0, CA: 1 2024-07-19 05:23:34.207 | INFO | All spawn found, Early stopped. 2024-07-19 05:23:34.209 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:23:34.210 | INFO | [enemy_may____] EN: 1, MY: 0, SI: 0, BO: 0, CA: 1 2024-07-19 05:23:34.211 | INFO | A B C D E F G H 2024-07-19 05:23:34.213 | INFO | 1 2C -- -- -- ++ ++ -- -- 2024-07-19 05:23:34.214 | INFO | 2 ++ -- -- -- -- ++ -- -- 2024-07-19 05:23:34.215 | INFO | 3 ++ -- FL -- -- -- 2C -- 2024-07-19 05:23:34.216 | INFO | 4 -- 3E ++ -- -- -- ss -- 2024-07-19 05:23:34.218 | INFO | 5 -- -- Fl -- -- -- ++ -- 2024-07-19 05:23:34.219 | INFO | 6 -- -- -- -- -- -- ++ -- 2024-07-19 05:23:34.222 | INFO | A B C D E F G H 2024-07-19 05:23:34.223 | INFO | 1 4 3 2 3 9999 9999 10 9 2024-07-19 05:23:34.225 | INFO | 2 9999 2 1 2 3 9999 9 8 2024-07-19 05:23:34.226 | INFO | 3 9999 1 0 1 2 3 4 7 2024-07-19 05:23:34.227 | INFO | 4 7 2 9999 2 3 4 5 6 2024-07-19 05:23:34.228 | INFO | 5 6 5 4 3 4 5 9999 7 2024-07-19 05:23:34.229 | INFO | 6 7 6 5 4 5 6 9999 8 ────────────────────────────────────────────────────── BATTLE_1 ─────────────────────────────────────────────────────── 2024-07-19 05:23:34.232 | INFO | BATTLE_1 2024-07-19 05:23:34.233 | INFO | Using function: battle_0 2024-07-19 05:23:34.234 | INFO | Filter enemy: [B4, A1, G3], preserve=0 2024-07-19 05:23:34.235 | INFO | <<< CLEAR FILTER ENEMY >>> 2024-07-19 05:23:34.236 | INFO | targetEnemyScale:S3_enemy_first 2024-07-19 05:23:34.237 | INFO | Clear enemy: B4 2024-07-19 05:23:34.238 | INFO | [Fleet_1: C3] Fleet_2: C5 2024-07-19 05:23:34.261 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:23:34.263 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=148, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 23, 34), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 23, 34) 2024-07-19 05:23:34.271 | INFO | [Emotion fleet_1] 148 2024-07-19 05:23:34.273 | INFO | [Emotion fleet_2] 119 2024-07-19 05:23:34.274 | INFO | Fleet set to 1 2024-07-19 05:23:34.280 | INFO | Fleet: 1, fleet_current_index: 1 2024-07-19 05:23:34.281 | INFO | In sight: B4 2024-07-19 05:23:34.282 | INFO | Focus to: D2 2024-07-19 05:23:34.283 | INFO | Map swipe: (0, 0) 2024-07-19 05:23:34.285 | INFO | Global B4 (camera=D2) -> Local B4 (center=D2) 2024-07-19 05:23:34.286 | INFO | Click ( 376, 548) @ B4 2024-07-19 05:23:36.235 | INFO | [Loading] 9% 2024-07-19 05:23:36.236 | INFO | Combat preparation. 2024-07-19 05:23:36.259 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:23:36.260 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=148, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 23, 36), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 23, 36) 2024-07-19 05:23:36.268 | INFO | [Emotion fleet_1] 148 2024-07-19 05:23:36.269 | INFO | [Emotion fleet_2] 119 2024-07-19 05:23:36.276 | INFO | [Loading] 9% 2024-07-19 05:23:36.277 | INFO | Screenshot interval set to 1.0s 2024-07-19 05:23:43.240 | INFO | <<< EMOTION REDUCE >>> 2024-07-19 05:23:43.262 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:23:43.264 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=146, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 23, 43), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 23, 43) 2024-07-19 05:23:43.272 | INFO | [Emotion fleet_1] 146 2024-07-19 05:23:43.273 | INFO | [Emotion fleet_2] 119 2024-07-19 05:23:43.274 | INFO | Combat execute 2024-07-19 05:23:49.245 | INFO | Combat auto check timer reached 2024-07-19 05:23:49.247 | INFO | Submarine call timer reached 2024-07-19 05:24:13.572 | INFO | Click (1029, 663) @ BATTLE_STATUS_S 2024-07-19 05:24:13.624 | INFO | Combat status 2024-07-19 05:24:13.626 | INFO | [expected_end] with_searching 2024-07-19 05:24:13.627 | INFO | Screenshot interval set to 0.3s 2024-07-19 05:24:14.056 | INFO | Click (1044, 657) @ BATTLE_STATUS_S 2024-07-19 05:24:14.191 | INFO | Click (1026, 658) @ GET_ITEMS_1 2024-07-19 05:24:14.498 | INFO | Click (1141, 646) @ EXP_INFO_S 2024-07-19 05:24:14.973 | INFO | Click (1206, 648) @ EXP_INFO_S 2024-07-19 05:24:15.486 | INFO | Click (1207, 642) @ EXP_INFO_S 2024-07-19 05:24:20.864 | INFO | Enemy searching appeared. 2024-07-19 05:24:20.953 | INFO | Combat end. 2024-07-19 05:24:20.958 | INFO | [HP] 95% 98% 98% 87% 96% 95% 2024-07-19 05:24:21.014 | INFO | [LevelOcr 0.054s] [118, 113, 125, 118, 102, 124] 2024-07-19 05:24:21.016 | INFO | [LEVEL] 118, 113, 125, 118, 102, 124 2024-07-19 05:24:21.018 | INFO | Global B4 (camera=D2) -> Local B4 (center=D2) 2024-07-19 05:24:21.256 | INFO | Arrive B4 (is_fleet) 2024-07-19 05:24:21.257 | INFO | Arrive B4 confirm. Result: combat. Expected: combat 2024-07-19 05:24:21.296 | INFO | 0.038s predict: 31 2024-07-19 05:24:21.297 | INFO | 2C -- -- -- -- -- 2M -- 2024-07-19 05:24:21.298 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:24:21.299 | INFO | -- -- -- 3M -- -- 2C -- 2024-07-19 05:24:21.301 | INFO | -- FL -- -- -- -- ss .. 2024-07-19 05:24:21.305 | INFO | Full scan start, mode=normal 2024-07-19 05:24:21.307 | INFO | [enemy_missing] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:24:21.308 | INFO | [enemy_may____] EN: 0, MY: 0, SI: 0, BO: 0, CA: 1 2024-07-19 05:24:21.310 | INFO | Focus to: D2 2024-07-19 05:24:21.311 | INFO | Map swipe: (0, 0) 2024-07-19 05:24:21.313 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:24:21.314 | INFO | [enemy_may____] EN: 1, MY: 0, SI: 0, BO: 0, CA: 1 2024-07-19 05:24:21.315 | INFO | All spawn found, Early stopped. 2024-07-19 05:24:21.316 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:24:21.318 | INFO | [enemy_may____] EN: 1, MY: 0, SI: 0, BO: 0, CA: 1 2024-07-19 05:24:21.319 | INFO | A B C D E F G H 2024-07-19 05:24:21.320 | INFO | 1 2C -- -- -- ++ ++ 2M -- 2024-07-19 05:24:21.321 | INFO | 2 ++ -- -- -- -- ++ -- -- 2024-07-19 05:24:21.322 | INFO | 3 ++ -- == 3M -- -- 2C -- 2024-07-19 05:24:21.324 | INFO | 4 -- FL ++ -- -- -- ss -- 2024-07-19 05:24:21.325 | INFO | 5 -- -- Fl -- -- -- ++ -- 2024-07-19 05:24:21.326 | INFO | 6 -- -- -- -- -- -- ++ -- 2024-07-19 05:24:21.329 | INFO | A B C D E F G H 2024-07-19 05:24:21.330 | INFO | 1 4 3 4 5 9999 9999 12 11 2024-07-19 05:24:21.331 | INFO | 2 9999 2 3 4 5 9999 11 10 2024-07-19 05:24:21.333 | INFO | 3 9999 1 2 3 6 7 8 9 2024-07-19 05:24:21.334 | INFO | 4 1 0 9999 4 5 6 7 8 2024-07-19 05:24:21.335 | INFO | 5 2 1 2 3 4 5 9999 9 2024-07-19 05:24:21.336 | INFO | 6 3 2 3 4 5 6 9999 10 ────────────────────────────────────────────────────── BATTLE_2 ─────────────────────────────────────────────────────── 2024-07-19 05:24:21.337 | INFO | BATTLE_2 2024-07-19 05:24:21.339 | INFO | Using function: battle_0 2024-07-19 05:24:21.340 | INFO | Filter enemy: [D3, G1, A1, G3], preserve=0 2024-07-19 05:24:21.341 | INFO | <<< CLEAR FILTER ENEMY >>> 2024-07-19 05:24:21.343 | INFO | targetEnemyScale:S3_enemy_first 2024-07-19 05:24:21.344 | INFO | Clear enemy: D3 2024-07-19 05:24:21.345 | INFO | [Fleet_1: B4] Fleet_2: C5 2024-07-19 05:24:21.367 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:24:21.369 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=150, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 24, 21), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 24, 21) 2024-07-19 05:24:21.376 | INFO | [Emotion fleet_1] 150 2024-07-19 05:24:21.378 | INFO | [Emotion fleet_2] 119 2024-07-19 05:24:21.379 | INFO | Fleet set to 1 2024-07-19 05:24:21.384 | INFO | Fleet: 1, fleet_current_index: 1 2024-07-19 05:24:21.385 | INFO | In sight: D3 2024-07-19 05:24:21.386 | INFO | Focus to: D2 2024-07-19 05:24:21.388 | INFO | Map swipe: (0, 0) 2024-07-19 05:24:21.389 | INFO | Global D3 (camera=D2) -> Local D3 (center=D2) 2024-07-19 05:24:21.390 | INFO | Click ( 647, 426) @ D3 2024-07-19 05:24:23.663 | INFO | [Loading] 6% 2024-07-19 05:24:23.664 | INFO | Combat preparation. 2024-07-19 05:24:23.686 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:24:23.687 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=150, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 24, 23), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 24, 23) 2024-07-19 05:24:23.697 | INFO | [Emotion fleet_1] 150 2024-07-19 05:24:23.699 | INFO | [Emotion fleet_2] 119 2024-07-19 05:24:23.706 | INFO | [Loading] 6% 2024-07-19 05:24:23.707 | INFO | Screenshot interval set to 1.0s 2024-07-19 05:24:30.674 | INFO | <<< EMOTION REDUCE >>> 2024-07-19 05:24:30.698 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:24:30.700 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=148, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 24, 30), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 24, 30) 2024-07-19 05:24:30.717 | INFO | [Emotion fleet_1] 148 2024-07-19 05:24:30.719 | INFO | [Emotion fleet_2] 119 2024-07-19 05:24:30.720 | INFO | Combat execute 2024-07-19 05:24:36.675 | INFO | Combat auto check timer reached 2024-07-19 05:24:36.676 | INFO | Submarine call timer reached 2024-07-19 05:25:03.077 | INFO | Click (1017, 662) @ BATTLE_STATUS_S 2024-07-19 05:25:03.129 | INFO | Combat status 2024-07-19 05:25:03.130 | INFO | [expected_end] with_searching 2024-07-19 05:25:03.131 | INFO | Screenshot interval set to 0.3s 2024-07-19 05:25:03.555 | INFO | Click (1024, 657) @ BATTLE_STATUS_S 2024-07-19 05:25:03.697 | INFO | Click (1027, 656) @ GET_ITEMS_1 2024-07-19 05:25:04.323 | INFO | Click (1233, 641) @ EXP_INFO_S 2024-07-19 05:25:04.879 | INFO | Click (1186, 644) @ EXP_INFO_S 2024-07-19 05:25:05.366 | INFO | Click (1200, 641) @ EXP_INFO_S 2024-07-19 05:25:05.900 | INFO | Click (1219, 646) @ EXP_INFO_S 2024-07-19 05:25:09.744 | INFO | Enemy searching appeared. 2024-07-19 05:25:09.831 | INFO | Combat end. 2024-07-19 05:25:09.835 | INFO | [HP] 95% 98% 98% 95% 74% 90% 2024-07-19 05:25:09.893 | INFO | [LevelOcr 0.055s] [118, 113, 125, 118, 102, 124] 2024-07-19 05:25:09.894 | INFO | [LEVEL] 118, 113, 125, 118, 102, 124 2024-07-19 05:25:09.896 | INFO | Global D3 (camera=D2) -> Local D3 (center=D2) 2024-07-19 05:25:10.142 | INFO | Arrive D3 (is_fleet) 2024-07-19 05:25:10.144 | INFO | Arrive D3 confirm. Result: combat. Expected: combat 2024-07-19 05:25:10.187 | INFO | 0.042s predict: 31 2024-07-19 05:25:10.188 | INFO | 2C -- -- -- -- -- 2M -- 2024-07-19 05:25:10.189 | INFO | -- -- -- -- -- -- -- -- 2024-07-19 05:25:10.190 | INFO | -- -- -- FL -- -- 2C -- 2024-07-19 05:25:10.192 | INFO | 3E -- -- -- -- -- ss .. 2024-07-19 05:25:10.195 | INFO | Full scan start, mode=normal 2024-07-19 05:25:10.197 | INFO | [enemy_missing] EN: 1, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:25:10.198 | INFO | [enemy_may____] EN: 1, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:25:10.199 | INFO | Focus to: D2 2024-07-19 05:25:10.200 | INFO | Map swipe: (0, 0) 2024-07-19 05:25:10.203 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:25:10.204 | INFO | [enemy_may____] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:25:10.206 | INFO | All spawn found, Early stopped. 2024-07-19 05:25:10.207 | INFO | [enemy_missing] EN: 0, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:25:10.208 | INFO | [enemy_may____] EN: 2, MY: 0, SI: 0, BO: 0, CA: 0 2024-07-19 05:25:10.209 | INFO | A B C D E F G H 2024-07-19 05:25:10.211 | INFO | 1 2C -- -- -- ++ ++ 2M -- 2024-07-19 05:25:10.212 | INFO | 2 ++ -- -- -- -- ++ -- -- 2024-07-19 05:25:10.213 | INFO | 3 ++ -- == FL -- -- 2C -- 2024-07-19 05:25:10.214 | INFO | 4 3E == ++ -- -- -- ss -- 2024-07-19 05:25:10.215 | INFO | 5 -- -- Fl -- -- -- ++ -- 2024-07-19 05:25:10.216 | INFO | 6 -- -- -- -- -- -- ++ -- 2024-07-19 05:25:10.220 | INFO | A B C D E F G H 2024-07-19 05:25:10.221 | INFO | 1 5 4 3 2 9999 9999 9 8 2024-07-19 05:25:10.222 | INFO | 2 9999 3 2 1 2 9999 8 7 2024-07-19 05:25:10.223 | INFO | 3 9999 2 1 0 1 2 3 6 2024-07-19 05:25:10.224 | INFO | 4 4 3 9999 1 2 3 4 5 2024-07-19 05:25:10.225 | INFO | 5 5 4 3 2 3 4 9999 6 2024-07-19 05:25:10.226 | INFO | 6 6 5 4 3 4 5 9999 7 ────────────────────────────────────────────────────── BATTLE_3 ─────────────────────────────────────────────────────── 2024-07-19 05:25:10.228 | INFO | BATTLE_3 2024-07-19 05:25:10.229 | INFO | Using function: battle_0 2024-07-19 05:25:10.231 | INFO | Filter enemy: [A4, G1, G3, A1], preserve=0 2024-07-19 05:25:10.232 | INFO | <<< CLEAR FILTER ENEMY >>> 2024-07-19 05:25:10.234 | INFO | targetEnemyScale:S3_enemy_first 2024-07-19 05:25:10.235 | INFO | Clear enemy: A4 2024-07-19 05:25:10.236 | INFO | [Fleet_1: D3] Fleet_2: C5 2024-07-19 05:25:10.257 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:25:10.259 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=148, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 25, 10), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 25, 10) 2024-07-19 05:25:10.267 | INFO | [Emotion fleet_1] 148 2024-07-19 05:25:10.268 | INFO | [Emotion fleet_2] 119 2024-07-19 05:25:10.269 | INFO | Fleet set to 1 2024-07-19 05:25:10.274 | INFO | Fleet: 1, fleet_current_index: 1 2024-07-19 05:25:10.275 | INFO | In sight: A4 2024-07-19 05:25:10.277 | INFO | Focus to: D2 2024-07-19 05:25:10.278 | INFO | Map swipe: (0, 0) 2024-07-19 05:25:10.279 | INFO | Global A4 (camera=D2) -> Local A4 (center=D2) 2024-07-19 05:25:10.281 | INFO | Click ( 189, 574) @ A4 2024-07-19 05:25:13.144 | INFO | [Loading] 7% 2024-07-19 05:25:13.146 | INFO | Combat preparation. 2024-07-19 05:25:13.169 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:25:13.171 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=148, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 25, 13), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 25, 13) 2024-07-19 05:25:13.179 | INFO | [Emotion fleet_1] 148 2024-07-19 05:25:13.180 | INFO | [Emotion fleet_2] 119 2024-07-19 05:25:13.186 | INFO | [Loading] 7% 2024-07-19 05:25:13.188 | INFO | Screenshot interval set to 1.0s 2024-07-19 05:25:20.166 | INFO | <<< EMOTION REDUCE >>> 2024-07-19 05:25:20.192 | INFO | Bind task ['General', 'Alas', 'Main'] 2024-07-19 05:25:20.194 | INFO | Save config ./config\alas.json, Main.Emotion.Fleet1Value=146, Main.Emotion.Fleet1Record=datetime.datetime(2024, 7, 19, 5, 25, 20), Main.Emotion.Fleet2Value=119, Main.Emotion.Fleet2Record=datetime.datetime(2024, 7, 19, 5, 25, 20) 2024-07-19 05:25:20.211 | INFO | [Emotion fleet_1] 146 2024-07-19 05:25:20.212 | INFO | [Emotion fleet_2] 119 2024-07-19 05:25:20.214 | INFO | Combat execute 2024-07-19 05:25:26.154 | INFO | Combat auto check timer reached 2024-07-19 05:25:26.156 | INFO | Submarine call timer reached 2024-07-19 05:25:51.569 | INFO | Click (1044, 662) @ BATTLE_STATUS_S 2024-07-19 05:25:51.621 | INFO | Combat status 2024-07-19 05:25:51.622 | INFO | [expected_end] with_searching 2024-07-19 05:25:51.623 | INFO | Screenshot interval set to 0.3s 2024-07-19 05:25:52.131 | INFO | Click (1030, 657) @ BATTLE_STATUS_S 2024-07-19 05:25:52.601 | INFO | Click (1048, 667) @ BATTLE_STATUS_S 2024-07-19 05:25:52.741 | INFO | Click (1031, 669) @ GET_ITEMS_1 2024-07-19 05:25:53.342 | INFO | Click (1170, 644) @ EXP_INFO_S 2024-07-19 05:25:53.865 | INFO | Click (1201, 644) @ EXP_INFO_S 2024-07-19 05:25:54.438 | INFO | Click (1222, 643) @ EXP_INFO_S 2024-07-19 05:25:54.875 | INFO | Click (1184, 640) @ EXP_INFO_S 2024-07-19 05:25:55.378 | INFO | Click (1221, 640) @ EXP_INFO_S 2024-07-19 05:25:55.841 | INFO | Click (1181, 647) @ EXP_INFO_S 2024-07-19 05:25:56.390 | INFO | Click (1167, 641) @ EXP_INFO_S 2024-07-19 05:25:56.879 | INFO | Click (1208, 637) @ EXP_INFO_S 2024-07-19 05:25:57.321 | INFO | Click (1218, 644) @ EXP_INFO_S 2024-07-19 05:25:57.807 | INFO | Click (1214, 639) @ EXP_INFO_S 2024-07-19 05:25:58.350 | INFO | Click (1185, 646) @ EXP_INFO_S 2024-07-19 05:25:58.786 | INFO | Function calls: <string> L1 <module> spawn.py L105 spawn_main() spawn.py L118 _main() process.py L297 _bootstrap() process.py L99 run() process_manager.py L152 run_process() alas.py L537 loop() alas.py L69 run() alas.py L344 main() run.py L387 run() campaign_base.py L141 run() campaign_base.py L100 execute_a_battle() decorator.py L70 wrapper() campaign_base.py L90 battle_function() campaign_13_1.py L69 battle_0() map.py L685 clear_filter_enemy() map.py L31 clear_chosen_enemy() fleet.py L506 goto() fleet.py L320 _goto() combat.py L522 combat() combat.py L456 combat_status() combat.py L364 handle_exp_info() base.py L189 appear_then_click() control.py L37 click() device.py L243 handle_control_check() device.py L279 click_record_check() device.py L43 show_function_call() 2024-07-19 05:25:58.791 | WARNING | Too many click for a button: EXP_INFO_S 2024-07-19 05:25:58.793 | WARNING | History click: ['BATTLE_STATUS_S', 'BATTLE_STATUS_S', 'GET_ITEMS_1', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S', 'EXP_INFO_S'] 2024-07-19 05:25:58.795 | ERROR | GameTooManyClickError: Too many click for a button: EXP_INFO_S 2024-07-19 05:25:58.799 | WARNING | Saving error: ./log/error/1721337958799
看起来是模拟器卡主了点击无效,尝试更换点击方式为maatouch,或者更换模拟器试试
在提问之前...
描述你的问题
周回模式,非自律寻敌,道中一场战斗结束后突然就关闭游戏重启了。重启后会退出关卡重进,浪费石油。已发生多次,不明原因。
如何复现
No response
预期行为
望修复。
相关 Logs
截图
还有别的吗?
No response