Closed vanitasvitae closed 7 years ago
The UI elements (menu and game oder screen) are a little too small on my device.
It probably has a high dpi. I don't like it either that in my phone the buttons seem smaller than how they look on the desktop. Not sure if there's a way to work around this with libGDX tables but I will take a look into it.
Nice game though :)
Thanks, glad you like it! Feel free to contribute more ideas if any as well :)
Partial fix, at least a larger texture is now chosen, though not resized to the exact size so it looked the same on all devices. I tried working with the ortographic camera and using the FillViewport to achieve this same look on all devices, but it's kind of complex.
I think this is a good solution because no resizing is required, the assets are already at their (closest) optimal sizes. Also, if I happen to use to viewport and camera, then larger sizes would need to be loaded on devices with low specifications. So probably a combination of both… But harder! :)
Let's update the font too, and close this issue - feel free to open it again if you feel that I'm missing something.
Edit: Oh also, sorry for the slightly long delay. Everytime I thought of fixing this I thought on how overwhelming it was, but turns out scaling the textures is okay enough.
There we are, commit 13d837a
brings more font sizes. I hate that it requires so, so many lines of text files to specify the fonts but I'm not sure if F-Droid guys would accept Gdx FreeType…
What does @krt16s say to the font thingy?
What does @krt16s say to the font thingy?
I have not asked him yet.
Hi The UI elements (menu and game oder screen) are a little too small on my device. I noticed that on the screenshots in this repo the UI is way bigger. It would be nice, if the size scales with screen resolution :)
Nice game though :)