Closed NewFellow closed 2 years ago
they do it eventually but i can confirm the priority seems to be relatively low
@ilteroi Eventually you say? I just entered the modern era here... You mean that they might be postponing until information era; being busy doing something else? :))
But it does take alot of time finishing all the tiles around the cities, so I can understand the problem. But again, looking at the screenshots of Maya, all workable tiles seem to be finished. What are the workers up to is the question?
It's actually not worth to improve bananas anymore after universities. It should be given more priority earlier though.
maybe there was a typo in a piece of code designed to stop the AI from replacing forts ... it triggered even if there is no fort.
also, there is code to stop the AI from chopping down everything. it does rely on arbitrary numbers but it's there.
1. Mod version (X.Y.Z, e.g. 1.2.0): 1.1.3
2. Mod list (if using Vox Populi only, leave blank):
3. Error description: AI seem to fail improving the resource banana for whatever reason.
4. Steps to reproduce (optional):
Supporting information: Please note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.
Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. For instructions, go to the repository's main page, under "To enable logging for bug reports"):
Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves; you can change autosave frequency in the game's Options menu):
CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):
Screenshots (optional):