Closed lazyRares closed 1 year ago
I've added the ability to directly import .vox files instead of first converting them to .obj on the /0.8-vox-importer
branch. It'll be released in update 0.8.0 when it comes out in the future.
Closed with 74b1d1222b304fd4c67fb7617f79aa81ad46d7f4.
I'm attempting to put an object exported from Magicavoxel into Minecraft, and using this would be helpful. As it stands, you can constrain only one axis at one time, it gets really close to getting all three values correct but it hasn't yet. Just wondering if this would be possible?
This mesh is 110x69x61 (Shown Top Right) The Voxelizer has swapped the Length and Height after I clamped width to the correct value of 110.
Basically, I'm trying to get 1:1 Magicavoxel Voxelization so one in voxel in Magicavoxel is one voxel in this program, Thanks!