LukasBanana / LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
BSD 3-Clause "New" or "Revised" License
2.1k stars 139 forks source link

Fix misspelled OpenGL extension #136

Closed st0rmbtw closed 2 weeks ago

st0rmbtw commented 2 weeks ago

The maxComputeShader* limits in RenderingLimits were always zero, because there was a misspelled define in the if directive in the GLGetUIntIndexed function.

LukasBanana commented 2 weeks ago

Thank you. Looks good.