Lyall / FFXVIFix

A fix for Final Fantasy XVI that adds ultrawide/narrower support, uncaps framerate in cutscenes, lets you adjust gameplay FOV and much more.
MIT License
427 stars 9 forks source link

Request to stop camera from zooming in when locking on #56

Open CeaseNY716 opened 6 days ago

CeaseNY716 commented 6 days ago

Seems like this would fall in the scope of this mod

Lyall commented 5 days ago

It doesn't seem to zoom in when I test it. Is it this panning over behaviour that you want changed instead? Or does the combat simulator section not show off a zoom effect?

https://github.com/user-attachments/assets/00293572-1377-49cf-8dc2-fcdb0db403f6

CeaseNY716 commented 5 days ago

Yeah whatever this is, it does it in training hall as well. I thought it may be because of fov or having my camera centered but it still does it on default settings. Was a request by somebody on discord, which made me notice it more *Edit, yea, panning not zooming sorry

https://github.com/user-attachments/assets/5562cae3-3992-46fd-9767-6e632b2e1fb9

Geuschbenst11 commented 5 days ago

https://github.com/user-attachments/assets/830cdb30-2612-48b4-b8c5-64650900581e

I'm not sure if because I'm in the open area but it does zoom. *Edit: when inside training hall you can't even rotate the camera to make the monster get out of your screen, so maybe all it does is pan your camera and centers it