Open Durandline opened 11 months ago
I'd like to point out that they've updated the game to improve the mouse input, but they still don't seem to be bypassing the filtering that the analog stick normally goes through. It feels like a cross gate where horizontal and vertical movement is emphasized, so that if you try to make a circle with the mouse, it ends up being a square. Very small movements are also filtered out as if it were a joystick with a deadzone.
If you can find the function where the mouse input is being filtered, it may be possible to fix this without writing a whole new raw mouse input system.
Mouse support has been added to MGS2 with v2.0.0 patch, so maybe keep the title as "Add mouse raw input" only.
The default mouse controls for MGS3 only emulate a right analogue stick. Adding in raw input would be very helpful.