Lythom / capsule

A minecraft mod : Bring your base! Capsules can capture a region containing any blocks or machines, then deploy and undeploy at will. Inspired by Dragon Ball capsules.
MIT License
16 stars 13 forks source link

Crashes on creating a new world #77

Open Nevrai opened 2 years ago

Nevrai commented 2 years ago

My game crashes when I create a new world. Removing Capsule causes the crashes to cease. No crash report was created.

Last part of latest.log: https://pastebin.com/raw/sDKNX8T7 Mod list: https://pastebin.com/raw/hci90rbV

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Lythom commented 2 years ago

Thanks for reporting ! The crashlog says "Invalid resource path: ....\instances\Elgia\saves\Test World!\capsules\c-delmetainf-config_capsule_starters__starter_house_of_the_hidden_barrel-0.schematics" I suspect the the schematic as starter file might cause the issue by including a dot (.) in the file name. I'll soon publish a version of capsule with improved schematic support, I'll ping you at that time so you'll be able to try again. In the meantime you should be able to work capsule properly by removing the .schematic starter and replacing it by a .nbt version. The nbt version probably already have been generated at saves\Test World!\capsules\c-delmetainf-config_capsule_starters__starter_house_of_the_hidden_barrel-0.schematics, so you can rename it and move it to config/capsule/starters instead of the .schematic version.

Lythom commented 2 years ago

There is a related issue at https://github.com/Lythom/capsule/issues/71 It might also be related to GDLauncher. Do you also use GDLauncher @DeleteMetaInf ?

Nevrai commented 2 years ago

Yes, I use GDLauncher.