Closed GoogleCodeExporter closed 9 years ago
Interesting...
Maybe just compare source files add merge some code should solve the problem...
PS: I suppose it could be good that "old dev" make a wiki history of which
version of "official" (I mean Jabo Spec Compliant) plugin is Fork.
I explain: Insofar Mupen64Plus didn't follow the standard specs of emulators
video plugins anymore, Plugins have to be maintained by the "community". So
each time there is a commit on "official reposit", Mupen64Plus devs have to do
the same commit (they didn't because they don't have time), on the Mupen64Plus
reposit. (Correct my if I'm wrong about that...)
There is many video plugins wich are continue to be maintained by there
creators:
https://code.google.com/p/emu-1964/updates/list
https://code.google.com/p/glidehqplusglitch64/updates/list
But there is not many devs on Mupen64Plus project to maintain the Mupen64Plus
video plugins.
Original comment by dorian.f...@gmail.com
on 23 Aug 2010 at 7:05
Yes, it's quite a shame development isn't more active. There are probably
reasons for that, but I digress.
I found a texture pack that is very recent and doesn't crash, but still fails
to load some textures properly. I thought I'd post some screens. Here they
are in order of how it's supposed to look, followed by how it looks in
Mupen64Plus Rice.
Original comment by TheReal...@gmail.com
on 10 Sep 2010 at 7:33
Attachments:
Original comment by richard...@gmail.com
on 22 May 2011 at 4:28
Can anyone please give some information about those "recent" texture packs
Original comment by s...@narfation.org
on 29 Aug 2011 at 2:49
This bug is quite old now and may have been fixed by other defects that we have
corrected within the Rice plugin. Can the original reporter (TheRealHDL)
please re-test with the latest code from Hg? We can help get a build for you
if you do not have a development environment set up.
If you can re-test and verify that the problem is still present, I will need a
savestate snapshot file (press F5) at one or more of the locations that you
have identified above where the high-res texture is not properly displayed.
Original comment by richard...@gmail.com
on 28 Feb 2012 at 4:37
My guess is "Celda" pack by Djipi as well as the texture pack by "Zeth and
Ganondorf."
At least when reading http://www.emutalk.net/archive/index.php/t-51036.html
Original comment by catherin...@gmail.com
on 23 Sep 2012 at 6:31
I have changed numerous things in Rice to make some broken texture packs work
for the 2.0 release. I just assume this works because we never got a testcase
which we can use to verify it.
Please add additional information (savestate + texture pack + good description
what is missing when loading the savestate) when you think it isn't fixed.
Original comment by s...@narfation.org
on 18 Dec 2013 at 11:33
Original issue reported on code.google.com by
TheReal...@gmail.com
on 22 Aug 2010 at 1:51