Open makumaku1974 opened 1 month ago
Green Effect which is the current infection, that has the 10 minute mark. Amber Effect would be the first to enter the mod for now. My advise would be 6 minutes but it is up to you. Red Class Effect should be a to be announce infection. Because Red Class can give you debuffs after curing.
I like the idea :) Another way would be to introduce infection stages, where symptoms get more severe and cures get more and more expensive...
would be nice if a very rare infection cant be cured too. Which the infection timer would last for like 20 to 10 seconds depending on what Class it has like how potions work in vanilla minecraft.
This would be a fun thing to experiment since the infection mod is kinda complete at this stage. Providing new contagious effects would prove more challenging foes to avoid.
This to me is just a concept art for what I made just 10 mins ago. But it is a very basic concept art for now.