MUnique / OpenMU

This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online".
https://munique.net
MIT License
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Fixed jewelery option level multipliers for max Ability and Mana increase #494

Closed ze-dom closed 2 months ago

ze-dom commented 2 months ago

Calculations of Max Ability and Mana increase for jewelery was multiplying by values 1.01/2.02/3.03/4.04 (respectively for +1%/2%/3%/4% level options). Evidence: Screencast from 12-09-2024 11:03:33.webm Screencast from 12-09-2024 11:17:22.webm

After fix: Screencast from 13-09-2024 21:09:03.webm

sd3420625 commented 2 months ago

In my opinion, this is a relatively useful and benign bug, which solves the problem of agile characters consuming mana too quickly :)

ze-dom commented 2 months ago

In my opinion, this is a relatively useful and benign bug, which solves the problem of agile characters consuming mana too quickly :)

I would call that game design, not a "problem" :sweat_smile:

sven-n commented 2 months ago

Sorry for the late reply 😅 The fix makes perfectly sense, thank you :) Just one thing needs to be done as well: A configuration update plugin to fix existing configurations. See MUnique.OpenMU.Persistence.Initialization.Updates. We need to fix this at least for the season 6 config. To add a new update plugin:

Can you add that please?

ze-dom commented 2 months ago

@sven-n , all set, I think :)

sven-n commented 2 months ago

Thank you :)