Closed ze-dom closed 1 month ago
Hey, thanks for all these corrections :) Sure, if you want to add these randomization weights, just go for it.
Hey, I found a failing unit test: JewelOfLifeFailReducesOptionLevelAsync
.
May these changes be the reason? ;)
ItemCraftingRequiredItem
properties ----new----Stats.CriticalDamageBonus
to critical hit damage calculation