Coolprop have both 32bit and 64bit dlls that we can use.
Right now we are only using the 32bit one.
I have tried without luck to add the 64bit dll.
The two tasks to do (As I see it):
1) When the project builds it should only copy one of the dlls to the Output folder dependent on the chosen architecture
2) When creating the Nuget Package it should also take the architecture into account
Coolprop have both 32bit and 64bit dlls that we can use. Right now we are only using the 32bit one.
I have tried without luck to add the 64bit dll.
The two tasks to do (As I see it):
1) When the project builds it should only copy one of the dlls to the Output folder dependent on the chosen architecture 2) When creating the Nuget Package it should also take the architecture into account