Description
When you use an active effect to add extra damage, for example for the divine favor spell, the extra damage is added, but loses its damage type.
For divine favor i made an active effect with system.bonuses.mwak.damage ADD +1d4[radiant]
Without any modules it rolled the damage of the attack with the radiant damage separate.
With RSR active the roll used the [radiant] as flavour in the roll but just piled it on the slashing damage.
Steps to Reproduce
Have only RSR as your active modules
give an actor an affect that grants them additional damage set up like: system.bonuses.mwak.damage ADD +1d4[radiant]
have quick roll for items enabled in the RSR settings for items*
Roll for damage with a melee weapon or whatever you have given extra damage
See that the radiant damage is added as flavour but not as actual radiant damage
*I tested this with only quick roll enabled and with every setting enabled separately. Issue persists as long as you have quick roll enabled even when you use alt to override it. No quickroll enabled=no issue
Description When you use an active effect to add extra damage, for example for the divine favor spell, the extra damage is added, but loses its damage type. For divine favor i made an active effect with
system.bonuses.mwak.damage ADD +1d4[radiant]
Without any modules it rolled the damage of the attack with the radiant damage separate. With RSR active the roll used the[radiant]
as flavour in the roll but just piled it on the slashing damage.Steps to Reproduce
system.bonuses.mwak.damage ADD +1d4[radiant]
*I tested this with only quick roll enabled and with every setting enabled separately. Issue persists as long as you have quick roll enabled even when you use alt to override it. No quickroll enabled=no issue
Versions
Other Modules No other modules