ManickYoj / Equinox

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Move Orbital Mechanics Calculation to Server #4

Open ManickYoj opened 9 years ago

ManickYoj commented 9 years ago

Currently lives client side. Pretty, and nice for rapid prototyping, but will not fly live. Move it on into the server and publish updates.

That being said, keeping a local model to simulate, and then revising it with the database model would be awfully nice.

ManickYoj commented 9 years ago

Addition: allow player to choose (adv. settings) whether they want their client to attempt latency compensation or not (default yes).

EDIT: Backlog this into user options - will not be implemented in this issue.

ManickYoj commented 9 years ago

Still to do:

The upcoming pull request for this will also resolve #11 , #14 , and #21