MashdorDev / unbreaded

Unbreaded is a captivating game where a gingerbread man, animated by a passionate chef's final act, embarks on a quest against an evil corporation. Set in a world merging a cozy bakery with industrial hazards, players navigate puzzles, combat kitchen foes, and unveil a heartfelt story.
https://unbreaded.ca/
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Menu Music and Lots of world SFX #283

Closed rylerbleau closed 7 months ago

rylerbleau commented 7 months ago

What

-Created sound emitters to be placed in the level. everything in Audio/emitters -Created BP_gameInstance so that the audio levels can stay constant throughout game. -Volume slider now affects volume. -Main menu button now hovers properly in pause menu. #264 -BGM now plays in the main menu. #200 #230 -Added anim notifies to bread and doughnut attacks. Now making sounds for attacks and deaths. -Stovetop trap now makes sounds. -MAin menu now uses play button instead of "Play Demo" or "New save" #277 -Changed health tracker to use full health icon.

How

Blueprints

Why

close #264 close #200 close #277 contribute #199 contirubte #230

Anything else?

Sometiems the donut shooting doesn't line up with the animation, might be a animation transition issue?

Testing

Tested post merge with dev.