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Mauritz8
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Vividmind
A UCI-compatible chess engine written from scratch in C++
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use stack for history instead of vector
#131
Mauritz8
opened
3 weeks ago
0
add asserts everywhere
#130
Mauritz8
opened
3 weeks ago
0
use namespace instead of class if no state changes
#129
Mauritz8
closed
5 months ago
0
use pragma once
#128
Mauritz8
closed
5 months ago
0
compile error : solved
#127
tissatussa
closed
6 months ago
2
fix: resolves #122
#126
Mauritz8
closed
10 months ago
0
Mauritz/#120
#125
Mauritz8
closed
10 months ago
0
Fix swedish character encoding in windows terminal
#124
Mauritz8
opened
10 months ago
1
Mauritz/#122
#123
Mauritz8
closed
10 months ago
1
Negative nps values when running on windows
#122
Mauritz8
closed
10 months ago
1
Compiling in Windows
#121
SzotsGabor
closed
10 months ago
8
MVV-LVA
#120
Mauritz8
closed
10 months ago
3
Mauritz/#77
#119
Mauritz8
closed
11 months ago
0
Mauritz/#115
#118
Mauritz8
closed
12 months ago
0
add selective depth output
#117
Mauritz8
closed
12 months ago
0
Create a shell script that runs cutechess-cli
#116
Mauritz8
closed
12 months ago
0
move piece values to evaluation code
#115
Mauritz8
closed
12 months ago
0
feat: ability to terminate search with stop command. OBS! it's not th…
#114
Mauritz8
closed
1 year ago
0
use std::endl instead of newline and std::cout.flush()
#113
Mauritz8
closed
1 year ago
0
Mauritz/#94
#112
Mauritz8
closed
1 year ago
0
Mauritz/#110
#111
Mauritz8
closed
1 year ago
0
Overhaul project structure
#110
Mauritz8
closed
1 year ago
0
Mauritz/#8
#109
Mauritz8
closed
1 year ago
0
add: comments for iterative deepening, alpha-beta, and eval function
#108
Mauritz8
closed
1 year ago
0
Move piece list out of game state, it doesn't need to be a part of the
#107
Mauritz8
closed
1 year ago
0
Don't keep piece list part of game state
#106
Mauritz8
closed
1 year ago
0
add: seeing if side is in check improved performance
#105
Mauritz8
closed
1 year ago
0
faster check detection
#104
Mauritz8
closed
1 year ago
1
add: more informative README.md
#103
Mauritz8
closed
1 year ago
0
Mauritz/#91
#102
Mauritz8
closed
1 year ago
0
Mauritz/#100
#101
Mauritz8
closed
1 year ago
0
Alternate legal move checking when reading from UCI position command
#100
Mauritz8
closed
1 year ago
0
Update readme
#99
Mauritz8
closed
1 year ago
0
Write comments
#98
Mauritz8
closed
1 year ago
0
Fix move ordering
#97
Mauritz8
closed
1 year ago
1
force king to the edge when it's the only piece on the board in order to mate
#96
Mauritz8
closed
1 year ago
0
Generate sliding piece moves faster
#95
Mauritz8
closed
1 year ago
1
make input parsing more robust
#94
Mauritz8
closed
1 year ago
0
Store king position in game state
#93
Mauritz8
closed
1 year ago
1
Mauritz/#90
#92
Mauritz8
closed
1 year ago
0
Add more perft tests
#91
Mauritz8
closed
1 year ago
0
Refactor codebase
#90
Mauritz8
closed
1 year ago
0
Mauritz/#83
#89
Mauritz8
closed
1 year ago
0
Show seldepth in UCI output
#88
Mauritz8
closed
12 months ago
2
Mauritz/#86
#87
Mauritz8
closed
1 year ago
0
Use a 10x12 array (mailbox) for easier move generation
#86
Mauritz8
closed
1 year ago
0
add: separate piece square table for king in endgames
#85
Mauritz8
closed
1 year ago
0
Mauritz/#78
#84
Mauritz8
closed
1 year ago
0
Finding mate at higher depth
#83
Mauritz8
closed
1 year ago
0
change board representation from 2d array to 1d.
#82
Mauritz8
closed
1 year ago
0
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