MehVahdJukaar / polytone

Other
46 stars 5 forks source link

Dual tone grass #114

Open LevKri2019 opened 3 days ago

LevKri2019 commented 3 days ago

hi, I have a problem, I don't understand how to make a double tone for biomes, I need to use a colormap if so, please ![Uploading Screenshot_4.png…]()

MehVahdJukaar commented 3 days ago

Hm that image you sent doesn't load

MehVahdJukaar commented 3 days ago

Idk what you mean by double tone but if you mean you want to have part of your block model use some colour and some other use some other colour you can do so by giving each face a different tint index in the model. Then add a compound colormap to the block. See end of colormap section in blocks modifiers

LevKri2019 commented 3 days ago

Screenshot_4

LevKri2019 commented 3 days ago

here is an example

LevKri2019 commented 3 days ago

I'll read it well

MehVahdJukaar commented 3 days ago

Where's that from?

MehVahdJukaar commented 3 days ago

If what you want to do si have variations you can use noise. Read about that topic there on wiki and use it to offset some of the sampling on colormaps. There isn't one way to do it, can be done in a million diff ways