Open rampa069 opened 2 years ago
I'll test them tomorrow and update you with my results.
There is a problem with reset and multicarts... if a cart dont start, try to load another (eg: dragons lair ) os reset another time.... once it starts loading seems to be stable. investigating this issue ,
Finished my testing.
Gauntlet works, but has graphic anomalies. There are flashing blocks on the walls, which occur even when no other sprites are moving. This doesn't happen on a real system or on the regular Coleco core.
Uridium also doesn't work. The graphics mess up at the start of the game and then it freezes.
All other games seem to work well.
Tested uridium. Same error in the regular core. Thanks very much.
How would you like to track the remaining game issues?? Should an issue be opened against the regular core, this core, both or do you want to continue using this issue? It's obviously a different issue that the other games, so tracking it in a separate ticket might make more sense. Completely up to you though.
Sorry, I lost track and didn't realize you had opened this ticket. Thought this was one I opened.
i have not forgotten this issue.
Was doingo some testing with a custom build with FA18 (a replacement for the VDP chip) and fixes Uridium and Gauntlet) The Best of Broderbund still doing the same. I have writen to the FA18A author for asking permisiion to use this chip as i'm not sure about licensing.
The following ROMs do not work:
Buck RogersDragon's LairChildren of the NightDeep Dungeon AdventureGooniesKnightmare (Might also have other problems)QbigsSecret of the MoatSpelunkerStone of WisdomSubroc Super GameThexder (Might have other issues, odd resolution)Twinbee (Might have other issues, odd resolution)Wizard of WorZaxxon Super GameZombie Incident