MikeSchulze / gdUnit3

A Godot Unit Test Framework. Support for gdScript and c# unit testing
MIT License
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GD-349: Don't report -1 as failure line number at runtime mode #354

Closed MikeSchulze closed 1 year ago

MikeSchulze commented 1 year ago

Why

When execution test in runtime mode (none debug) the failure line is reported as -1 Godot do not get the stacktrace on runtime mode to extract this information

What

Instead of reporting -1 report <n/a> for not available.