Closed MikeSchulze closed 1 year ago
When execution test in runtime mode (none debug) the failure line is reported as -1 Godot do not get the stacktrace on runtime mode to extract this information
Instead of reporting -1 report <n/a> for not available.
<n/a>
Why
When execution test in runtime mode (none debug) the failure line is reported as -1 Godot do not get the stacktrace on runtime mode to extract this information
What
Instead of reporting -1 report
<n/a>
for not available.