Open Fyoncle opened 2 days ago
Could you please explain what you mean? I am using paletted permutations on the blocks/items atlas to create the color variations for each trim texture. Is there a better way I should be doing it?
Could you please explain what you mean? I am using paletted permutations on the blocks/items atlas to create the color variations for each trim texture. Is there a better way I should be doing it?
Dumping all the textures to 1 big texture and using them somehow would be great, I think Dynamic Trims did that but not sure how it works so i can't explain it further sorry.
Why not use Texture Atlases so there will be hundreds of times less textures? This will help performance too