MirrorNetworking / Mirror

#1 Open Source Unity Networking Library
https://mirror-networking.com
MIT License
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fix: #3262 allow running a mirror project from edit prefab mode again #3924

Closed miwarnec closed 1 month ago

miwarnec commented 1 month ago

fixes https://github.com/MirrorNetworking/Mirror/issues/3262

miwarnec commented 1 month ago

Did you test adding / removing / modifying NetworkIdentity in Prefab Edit mode, and verify changes to assetID were successful when entering play mode?

yes, can't seem to break it no matter what. merging.