Closed adriano-t closed 1 week ago
The freezeRotation was overriding the constraints in PredictionUtils.MoveRigidbody It is indeed a setter and when you set freezeRotation to false it clears all the three flags freezeX, freezeY, freezeZ, so it has to be set before the constraints
The freezeRotation was overriding the constraints in PredictionUtils.MoveRigidbody It is indeed a setter and when you set freezeRotation to false it clears all the three flags freezeX, freezeY, freezeZ, so it has to be set before the constraints