Closed IssueSyncBot closed 1 year ago
david-c-kline
We should ensure that the MRTK documentation recommends acquiring and using the Microsoft Spatializer. I will follow up.
david-c-kline
Moving this to MRTK3. Documentation regarding spatializers is currently planned and this issue is a large part of the expected document.
AMollis
@marlenaklein-msft there are 5 issues related to spatial audio, Can you help provide more context on these issues, and resolve any duplicates?
The spatial audio issues area:
marlenaklein-msft
Closing this and consolidating spatial audio bugs into three issues: Add Warning for Missing Audio Mixer (Spatial Audio) Updating Sample Scenes with Mixer for Spatial Audio Documentation for Spatial Audio
Original issue opened by:
ashtat
We have released a new Unity Spatializer plugin that leverages hardware offloaded spatial audio processing on HoloLens 2 freeing up the CPU for the app. MRTK should switch over to this new plugin instead of using the legacy MS-HRTF spatializer.
ISSUE MIGRATION
Issue migrated from: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/6897