I have successfully converted my Unity project from Hololens 2 to Meta Quest 3 using OpenXR. Most functionalities such as hand interactions, hand menu, and other project features are working as expected. However, I am encountering an issue with Text-To-Speech (TTS) functionality on Meta Quest 3.
It appears that the current implementation relies on Windows_UWP, which is compatible with UWP but not with Android platforms such as Meta Quest 3. I am seeking guidance or recommendations on how to adapt or convert the Text-To-Speech functionality to work seamlessly on Meta Quest 3.
Additionally, the Unity version used for this project is 2022.3, and MRTK 3 is integrated with the Mixed Reality Toolkit Foundation and OpenXR package.
Your assistance in resolving this matter would be greatly appreciated.
I have successfully converted my Unity project from Hololens 2 to Meta Quest 3 using OpenXR. Most functionalities such as hand interactions, hand menu, and other project features are working as expected. However, I am encountering an issue with Text-To-Speech (TTS) functionality on Meta Quest 3.
It appears that the current implementation relies on Windows_UWP, which is compatible with UWP but not with Android platforms such as Meta Quest 3. I am seeking guidance or recommendations on how to adapt or convert the Text-To-Speech functionality to work seamlessly on Meta Quest 3.
Additionally, the Unity version used for this project is 2022.3, and MRTK 3 is integrated with the Mixed Reality Toolkit Foundation and OpenXR package.
Your assistance in resolving this matter would be greatly appreciated.
Thank you.