Monitor221hz / Pandora-Behaviour-Engine-Plus

Patcher for behavior, character, and skeleton project files for Skyrim Special Edition.
311 stars 15 forks source link

[Bug]: Animated Potions - Animations don't play, anim object is only attached to hand #183

Closed FiftyTifty closed 5 months ago

FiftyTifty commented 5 months ago

Version

v1.3.0alpha

Provide Instructions on Reproducing the Problem

Install this mod via MO2: https://www.nexusmods.com/skyrimspecialedition/mods/73819?tab=files Run Pandora, mod will not be detected. Start the game. Once the MCM menus are loaded, drink a potion. No drinking animation will play.

This works on the latest Nemesis, which detects the Animated Potions mod when the exact same steps are followed.

Here is the output in the Pandora GUI: ``Resources loaded successfully.

Pandora Mod 1 : Ice skating fixed for real - v.1.0.0 Pandora Mod 2 : True Directional Movement - Procedural Leaning - v.1.0.0 Pandora Mod 3 : True Directional Movement - Headtracking - v.1.0.0 Pandora Mod 4 : Pandora Base - v.1.0.0 Pandora Mod 5 : Some Creature Behavior Bug Fixes - v.1.0.0 Pandora Mod 6 : XPMSE Patch For Pandora - v.1.0.0

FNIS Mod 1 : FNIS_AnimatedPotions_Behavior.hkx

2 animations added to defaultfemale. 2 animations added to defaultmale.

4 total animations added.

Launch finished in 0.61 seconds``

Provide Relevant Files

Below are the logs from Nemesis and Pandora. I have all my other current mods activated, lmk if you would like them all deactivated for whatever reason.

Pandora Output.zip

Nemesis_Engine.zip

Provide Visual Proof (optional)

No response

Contributing To Development

Monitor221hz commented 5 months ago

duplicate of #76