Open illyaine opened 1 week ago
I think it can be done in lua:
1) check thje frame of lara inserting the key, 1.1) if it's the frame that you want to have key done show up, spawn the key done using Moveable.new() and immediately destroy the key hole.
But I wouldn't mind being it implemented directly to the engine
You can also make the key and hole in the puzzle slot. Then trigger the key animation via OCB. You do not need to use lua here.
I would also like to see a “Key Done” slot. Then you can build the key hole so that the key is inside at the end. Then the whole thing looks more real. Because let's be honest, when Lara uses the key, where is it? At the moment it just disappears and looks strange.