Open whitewolf87 opened 4 years ago
Fair points. Consider the following revisions please:
I can't see the discussion post in-between your posts, @whitewolf87, but is this being worked on currently?
I can't see the discussion post in-between your posts, @whitewolf87, but is this being worked on currently?
It's being written, but not coded just yet. I was going to hop on it later tonight or tomorrow to try to iron out the kinks as according to Malthus' critique. He made some valid points.
But short answer, yes this one's mine and it's active. I think it might be confusing that I accidentally closed it when I first commented on it then had to reopen it.
I can't see the discussion post in-between your posts, @whitewolf87, but is this being worked on currently?
It's being written, but not coded just yet. I was going to hop on it later tonight or tomorrow to try to iron out the kinks as according to Malthus' critique. He made some valid points.
But short answer, yes this one's mine and it's active. I think it might be confusing that I accidentally closed it when I first commented on it then had to reopen it.
Alright, sounds good. If you need anything done for it I should be available.
Alright, sounds good. If you need anything done for it I should be available.
Danke!
(Note: this is specifically an origin just for people that wince at the idea of a potentially unavoidable Vazuran crisis)
Premise: You are playing as a hyper pacifist species that had witnessed the terror of a complete Vazuran Invasion. Your home system was isolated enough that it wasn't particularly hard to evacuate your few outlying colonies and bunker down in the home system for untold millennia until the crisis had passed beyond a shadow of a doubt. Now finally, you've received enough data to verify that the Vazurans are no more.
Origin Picture in Empire Creation
Origin Text in Empire Creation
Ages ago, a terrible and ancient invader terrorized the galaxy. While the other empires united and attempted a final stand, your people quaked in fear at the onslaught and retreated to your secluded system, successfully hiding and waiting out the evil ones. For untold millennia you hid, establishing small. close-knit communities and slowly losing much of your accumulated knowledge, only keeping your advanced sensor stations running at full capacity. Once you finally established that this cycle was free of the menace, you emerged from your obscurity to try to reassert your place among the nations.
Origin Text at Game Start: When the evil ones came, we couldn't bring ourselves to turn our people to the violence that was demanded by the other empires. Fearfully we emptied our holdings and took our people back to the warm embrace of our homeworld. We eschewed dangerous and visible technologies in favor of safety. We finally have heard from a scout that the menace—by some means—is certifiably gone and won't come for us again. Finally, we are comfortable enough to return to the prosperity of the stars.
Base Effects:
be assigned to any of the other players.Not possible, but this origin's effect will overrule that of the other origin
Considering they were in hiding I would go with the baseline amount of pops instead
-20%-5% research rate for first 20 years.-10%-2.5% for next 20 years. Finally reverting to baseline in 2240 (adjust for game length).having such a tech disadvantage is rather harsh, I'd better refrain from that
allother empires following the authoritarian, militaristic, and/or xenophobe ethics (reason: "Cowards").Not all should think like that, but everything authoritarian, militaristic and xenophobe i guess fits for this
Requirements:
Possible Events: