MovingBlocks / Terasology

Terasology - open source voxel world
http://terasology.org
Apache License 2.0
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Trees not falling down after cutting the trunk #3639

Closed darshan3 closed 5 years ago

darshan3 commented 5 years ago

What you were trying to do

I was trying to cut/destroy a tree in Core Gameplay. I removed an entire layer of wood from the trunk once using an axe and once using dynamite. I expected the rest of the tree to fall down.

What actually happened

Nothing happens to the remaining section of the tree. It stays where it is and appears to be floating.

pollend commented 5 years ago

not technically an issue with the core game module. if you would like you can create a module that does just that.

https://github.com/MovingBlocks/Terasology/wiki/Developing-Modules

pollend commented 5 years ago

The base core module should be fairly bare and additional functionality is added from module space.

Cervator commented 5 years ago

To add: this functionality exists/existed in the Throughout the Ages gameplay template, where whole trees fell down if you cut the bottom block in the trunk. That's how the game is structured - more advanced modules add more advanced functionality :-)

Unfortunately it is also a whole lot of code to maintain so some modules are more well maintained than others. TTA has sadly been inactive a long time so it doesn't work very well anymore. But the code is in there - it just takes a bit of effort to dust it off and make it live again 👍

syntaxi commented 5 years ago

I also want to comment that simple farming would be an ideal place to have this, if it isn't already contained in there