Closed intrand closed 9 months ago
https://github.com/MrPrimate/pathmuncher/blob/main/src/app/Pathmuncher.js#L1312-L1314
#setSaves() { setProperty(this.result.character, "system.saves.fortitude.tank", this.source.proficiencies.fortitude / 2); setProperty(this.result.character, "system.saves.reflex.value", this.source.proficiencies.reflex / 2); setProperty(this.result.character, "system.saves.will.value", this.source.proficiencies.will / 2); }
in pf2e system 5.9.5 should be
#setSaves() { setProperty(this.result.character, "system.savingThrows.fortitude", this.source.proficiencies.fortitude / 2); setProperty(this.result.character, "system.savingThrows.reflex", this.source.proficiencies.reflex / 2); setProperty(this.result.character, "system.savingThrows.will", this.source.proficiencies.will / 2); }
I'd submit a PR, but I have no idea what else might need to change and I don't really use pathmuncher anymore. This was found by inspecting a foundry export of a character that was imported a long time ago.
Resolved in v0.11.4, thankyou for the heads up.
https://github.com/MrPrimate/pathmuncher/blob/main/src/app/Pathmuncher.js#L1312-L1314
in pf2e system 5.9.5 should be
I'd submit a PR, but I have no idea what else might need to change and I don't really use pathmuncher anymore. This was found by inspecting a foundry export of a character that was imported a long time ago.