MuxaJlbl4 / Nearest-Neighbour-Wrappers

A collection of graphic API wrappers with overrided texture filtering methods
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Nearest-Neighbour Wrappers

A collection of graphic API wrappers with overrided texture filtering methods for Windows. Now every upscaled texture renders with point filter (Nearest-Neighbour sampling).

Screenshots:

Usage:

Put appropriate dll files to game's executable directory

Warning! Do not use any wrappers with online anti-cheat protected games to prevent ban!

Notes:

d3d8to9 based dll (d3d8.dll) converts DirectX 8 API calls to DirectX 9, see more details in d3d8to9 repo.
dxvk based dlls (d3d10.dll - d3d11.dll) is Vulkan-based implementation of DirectX for Linux/Wine. In often cases it works with Windows, but officially it's not supported.

Used repositories: