N3RDIUM / WebCraft

A web terrain generator written in Three.js.
MIT License
4 stars 1 forks source link

Decentralized Minecraft #9

Open rafalsk opened 8 months ago

rafalsk commented 8 months ago

Hey,

We've been building 'decentralized minecraft' atop of our 'decentralized operating system'.

https://twitter.com/gridnetproject

We're looking for new people to join in.

Of course we would finance everything and have no issues with our work being open source.

let's get in touch?

my telegram handle: @Rafal_GRIDNET

Cheers, Rafal Skowronski CEO of GRIDNET Technologies LLC rafal.skowronski@put.poznan.pl Mobile: +48 600 454 394 tel/fax: +48 (61) 665 2963 Department of Computer Science Poznan University of Technology Conference Center, Room 5

N3RDIUM commented 8 months ago

Hello there, Thanks for reaching out!

I would love to work on the project. Can you please share a few more details, like languages, roadmap, etc? Sadly I don't have a Twitter or telegram handle. Are you fine with Discord?

I've got about 5 years of experience in full-stack web dev and vanilla JS. Python is my primary language. WebCraft is just the tip of the iceberg of what I plan to do. Currently, I'm working on JARVIS, a well- Jarvis, based on FLAN T5. So if you need something like Copilot for your decentralized OS, I'd be happy to help. In game dev, I'm currently doing a project named Lost Horizons, a Kerbal space program clone in Python. I've achieved LoD procedural planets with multiprocessing.

I am quite pre-occupied currently and will be free by the end of March. (I won't be available till then even on discord). Till then, you can send me some details right here, on this issue thread. I'd be happy to help. Do stay in touch!

Thanks, N3RDIUM

N3RDIUM commented 8 months ago

@rafalsk can you share details like project name, languages, repository, etc? I'd be happy to help.