Open enigma7483 opened 10 months ago
This would require FSR2 to be implemented in the first place: https://github.com/NVIDIA/Q2RTX/issues/241
So far, nobody has opened a pull request for FSR2 yet, so FSR3 is a long way away.
I'm looking to implement FSR 3 when it comes out for vulkan because for now it is only for DX12. I'll open a PR once I've done that :)
The sourcecode is out for FSR3 can we get an implementation of FSR3 to replace the current FSR Version?