Open StudenteChamp2 opened 1 week ago
What will happen if i use 32 bits float textures?
You can use FP32 if your radiance passed to NRD <= NRD_FP16_MAX.
Is NRD limited to 16 bits float textures?
Internal processing for radiance is FP16. But when creating NRD resources, including internal ones, you can replace RGBA16f
to RGBA32f
without problems. It can be done by modifying g_NRD_NrdToNriFormat
, if you use the NRD integration layer.
Exellent thank you <3
From NRD.hlsli:
What will happen if i use 32 bits float textures?