Open mmdanggg2 opened 2 months ago
When the D3D9 viewport is not set to the full window the rendered image is stretched incorrectly.
Open a game with an altered viewport Deus Ex when in conversations is one example where on a 1280x720 window the viewport is set as such:
Non stretch 3D graphics are rendered into the specified viewport.
remix-main+bccdf94e bridge: remix-main+8248167a
No response
Without remix: With remix:
https://github.com/user-attachments/assets/8fe9f574-eeb7-45f3-9d77-903504c6b4ae
REMIX-3530 for tracking
Describe the bug
When the D3D9 viewport is not set to the full window the rendered image is stretched incorrectly.
How do you reproduce the bug?
Open a game with an altered viewport Deus Ex when in conversations is one example where on a 1280x720 window the viewport is set as such:
What is the expected behavior?
Non stretch 3D graphics are rendered into the specified viewport.
Version
remix-main+bccdf94e bridge: remix-main+8248167a
Logs
No response
Crash dumps
No response
Media
Without remix: With remix:
https://github.com/user-attachments/assets/8fe9f574-eeb7-45f3-9d77-903504c6b4ae