This PR adds a strafeDivider parameter to the general config which can be used to cause the player's slideMove() function to only be called 1 in strafeDivider frames. The code hasn't been tested yet, but I wanted to get the idea in place in case we end up finding it useful.
This PR adds a
strafeDivider
parameter to the general config which can be used to cause the player'sslideMove()
function to only be called 1 instrafeDivider
frames. The code hasn't been tested yet, but I wanted to get the idea in place in case we end up finding it useful.Still TODO: