Open Blazepoint5 opened 11 months ago
i guess rendering is not the main performance bottleneck for gtav idk
i guess rendering is not the main performance bottleneck for gtav idk
Not helping
Read the "How to use": https://github.com/alessandromrc/D3D-HIjacker
He mentioned it in an earlier issue, read other issues first before you open the same one! https://github.com/NarutoUA/gta5_fsr/issues/101
Hey i was watching a video about your fsr thing and looks awesome people getting 30-50x more fps and looks legit, i saw comment's with people with potato pc like me used to get 30-40 notw getting 60-80 and made me hiped. but for a while, you see i installed it and enabled dx11 and i didnt saw any frame scaling options in my game i tired other dx versions like 10 and 10.1 but still same thing, it tried re intalling the game but same thing thats why i came here hoping yo would see thing and help me if you can.
thanks :)
Edit: it worked the problem was the game version i have dosent supports frame scalling option so i updated to build 1.67 and the frame scalling option worked but one prob i wasn't getting any extra fps really untill i look down to the ground and set the fsr thing to performance 0.500 and 800x600p res thats when i get 45-50 but on normal walking or i look straight up my fps becomes normal like the mod isnt even enabled or something.
My settings are ultra low and i used dx 11 as said i tried dx10 and 10.1 same thing. 😃