Open franckflo opened 1 year ago
I'm trying it in DnD5e 2.2.2 and Foundry 11.305 and I also can't get it to work. It just throws constant errors in the console and prevents the token from moving. The errors in the console are:
libWrapper-wrapper.js:669 Uncaught TypeError: undefined. Cannot read properties of undefined (reading 'base')
[Detected 2 packages: combat-range-overlay, lib-wrapper]
at get weaponRangeColor [as weaponRangeColor] (tokenInfo.js:79:66)
at Overlay.calculateTargetRangeMap (overlay.js:172:50)
at Overlay.drawAll (overlay.js:231:33)
at Overlay.fullRefresh (overlay.js:301:12)
at Overlay.dragHandler (overlay.js:267:10)
at Mouse._executeHooks (mouse.js:31:7)
at Mouse._dragStartWrapper (mouse.js:37:10)
at šcall_wrapper [as call_wrapper] (libWrapper-wrapper.js:616:16)
at šToken.prototype._onDragLeftStart#0 (libWrapper-wrapper.js:189:20)
at MouseInteractionManager.callback (foundry.js:31547:17)
at #handleDragStart (foundry.js:31874:26)
at #handleMouseMove (foundry.js:31856:37)
at Na.notifyListeners (earcut.js:128:75)
at Na.notifyTarget (earcut.js:128:75)
at Na.propagate (earcut.js:128:75)
at Na.dispatchEvent (earcut.js:128:75)
at Na.mapPointerMove (earcut.js:128:75)
at Na.mapEvent (earcut.js:128:75)
at yn.onPointerMove (earcut.js:128:75)
Hi, Same issue : Nothing displayed in combat or not. All the prameters have been activated. Console error : tokenInfo.js:79 Uncaught TypeError: undefined. Cannot read properties of undefined (reading 'base') [Detected 1 package: combat-range-overlay] at get weaponRangeColor [as weaponRangeColor] (tokenInfo.js:79:66) at Overlay.calculateTargetRangeMap (overlay.js:172:50) at Overlay.drawAll (overlay.js:231:33) at Overlay.fullRefresh (overlay.js:301:12) at Overlay.altKeyHandler (overlay.js:273:12) Ā | calculateTargetRangeMap | @ | overlay.js:172 Ā | drawAll | @ | overlay.js:231 Ā | fullRefresh | @ | overlay.js:301 Ā | altKeyHandler | @ | overlay.js:273
I run PF1e 9.4 on Forge/Foundry 11.306
Sorry I haven't noticed this issue before as issues do not transfer to forks. This module was taken over by me June 16 2023 and is now at this repository. I hope this issue has been resolved since, but if it still persists, please open it again at this page.
Hi,
I am trying Combat Overlay for FVTT 10.291 and DnD 2.2.1 on Browser Opera GX. I installed the module, enabled it, then enabled the option for the overlay to always be visible in combat.
Started a combat on a map with a grid; then pressed the Toggle Combat Overlay button. A message shows that it
is activated but is not yet visible (see settings)
. Unfortunately it never shows and I turned all the options on.Here is a screenshot of my combat overlay settings:![image](https://github.com/Nazrax/fvtt-combat-range-overlay/assets/80221412/70865e2a-09d7-429e-a5c0-576bfe5c8e5d)
Let me know if you need anything else to troubleshoot.