NeighTools / UnityDoorstop

Doorstop -- run C# before Unity does!
GNU Lesser General Public License v2.1
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Doorstop not working on first Steam Launch. #32

Closed TeKGameR950 closed 2 years ago

TeKGameR950 commented 2 years ago

Hi, i'm still facing the issue #5 with Raft.

When opening the game through steam the first time, it does not load at all, i think it might be related, could we have a setting to toggle the double injection ? my code anyway checks if its already loaded.

ghorsington commented 2 years ago

Greetings!

Just as with #5, I cannot really help without any extra info or logs. Doorstop 4 releases nowadays include debug/verbose builds that emit Doorstop logs. Please use those and include any logs you get.

PS: I am not sure what you mean by "double injection", but both Doorstop 3 and Doorstop 4 include a config option named ignore_disable_switch/ignoreDisableSwitch to disable checking if Doorstop is already initialized.

TeKGameR950 commented 2 years ago

Oh, yeah the "ignore_disable_switch" setting worked. Basically, when starting the game without steam, it "apparently" kill the process and restart the game but this time doorstop doesn't work. But with the disable switch it perfectly works :)

Thanks.