Nemirtingas / ingame_overlay

GNU General Public License v3.0
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[Windows] Overlay Color Corruption #27

Closed yU93r closed 5 months ago

yU93r commented 5 months ago

In some DirectX 12 games (TLoU for example) the colors of the Overlay are corrupted. I am using the gbe_fork emulator using your library as an example.

TLoU

Nemirtingas commented 5 months ago

Hi, I'm not the developper of gbe_fork, please provide a reproductible issue, else I'll have no choice but to close this.

yU93r commented 5 months ago

Actually, it's not because of Overlay. I think it's because of how you've hooked DirectX 12.

Nemirtingas commented 5 months ago

As I said, I'm not the maintainer of gbe_fork. In case you are not aware, ingame_overlay comes with working proof of concept/examples, compiling the DX12 example and running ingame_overlay on it works as shown here : image

Again, if you can't come up with a reproductible example, I cannot work on this.

Nemirtingas commented 5 months ago

Also, the game uses NVidia Streamline, and it is not supported, see #7