Open Jahfry opened 1 month ago
The current implementation of parsing that information is built in a way to be a lot faster than the previous version. The disadvantage of that was, that I had to drop support for zone names. I will try to find a solution for that though, but can't promise anything in the next update as there are a lot of other features with high priority right now :)
Is your feature request related to a problem? Please describe.
Almost thought of this as a bug, but it's more just that MPE isn't quite handling older TomTom formatted waypoints. Request is to better handle region names.
Describe the solution you'd like
I'm not sure how MPE parses the "/way" command, but would like it if all alpha/non-numerics prior to the first numeral were used to determine the zone for a pin.
Example that WORKS: "/way Blasted Lands 44.3 87.5"
Example that does not import: "/way Hinterlands 14.1 44.6"
Variations that don't work: /way The Hinterlands 14.1 44.6 /way "The Hinterlands" 14.1 44.6
Does work: /way #26 14.1 44.6
Additional context
This is no big deal in normal day playing, but when doing something like collecting Halloween treats and importing a large list from a WoWHead comment, many times these were done with the zone names.
I haven't quite wrapped my head around what to do to manually fix some of these without doing a lookup on all the zone ids. But that becomes pretty harsh when doing hundreds of zones.
I'm also not sure what the issue is. At first I though it was spaces, but some zones with spaces work, while others don't.
Example to pull from for test ... the highest ranked comment with a bunch of waypoints. Only 10 of them properly parse into MPE.